(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining

This commit is contained in:
smatz 2008-04-06 23:49:45 +00:00
parent 1bd5a29df5
commit 6af1fb2bdd
16 changed files with 57 additions and 27 deletions

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@ -1187,6 +1187,10 @@
RelativePath=".\..\src\oldpool.h"
>
</File>
<File
RelativePath=".\..\src\oldpool_func.h"
>
</File>
<File
RelativePath=".\..\src\openttd.h"
>

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@ -1184,6 +1184,10 @@
RelativePath=".\..\src\oldpool.h"
>
</File>
<File
RelativePath=".\..\src\oldpool_func.h"
>
</File>
<File
RelativePath=".\..\src\openttd.h"
>

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@ -205,6 +205,7 @@ music/null_m.h
sound/null_s.h
video/null_v.h
oldpool.h
oldpool_func.h
openttd.h
order_base.h
order_func.h

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@ -7,6 +7,7 @@
#include "station_base.h"
#include "cargopacket.h"
#include "saveload.h"
#include "oldpool_func.h"
/* Initialize the cargopacket-pool */
DEFINE_OLD_POOL_GENERIC(CargoPacket, CargoPacket)

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@ -9,6 +9,7 @@
#include "saveload.h"
#include "order_func.h"
#include "window_func.h"
#include "oldpool_func.h"
#include "table/strings.h"

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@ -25,6 +25,7 @@
#include "autoreplace_gui.h"
#include "string_func.h"
#include "settings_type.h"
#include "oldpool_func.h"
#include "table/strings.h"
#include "table/engines.h"

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@ -22,6 +22,7 @@
#include "string_func.h"
#include "player_func.h"
#include "order_func.h"
#include "oldpool_func.h"
#include "table/strings.h"

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@ -37,6 +37,7 @@
#include "vehicle_func.h"
#include "sound_func.h"
#include "station_base.h"
#include "oldpool_func.h"
#include "table/strings.h"
#include "table/sprites.h"

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@ -260,32 +260,7 @@ struct PoolItem {
}
private:
/**
* Allocate a pool item; possibly allocate a new block in the pool.
* @param first the first pool item to start searching
* @pre first <= Tpool->GetSize()
* @return the allocated pool item (or NULL when the pool is full).
*/
static inline T *AllocateSafeRaw(uint &first)
{
uint last_minus_one = Tpool->GetSize() - 1;
for (T *t = Tpool->Get(first); t != NULL; t = (t->index < last_minus_one) ? Tpool->Get(t->index + 1U) : NULL) {
if (!t->IsValid()) {
first = t->index;
Tid index = t->index;
memset(t, 0, Tpool->item_size);
t->index = index;
return t;
}
}
/* Check if we can add a block to the pool */
if (Tpool->AddBlockToPool()) return AllocateRaw(first);
return NULL;
}
static T *AllocateSafeRaw(uint &first);
protected:
/**
@ -346,7 +321,8 @@ protected:
#define DEFINE_OLD_POOL_GENERIC(name, type) \
OldMemoryPool<type> _##name##_pool( \
#name, name##_POOL_MAX_BLOCKS, name##_POOL_BLOCK_SIZE_BITS, sizeof(type), \
PoolNewBlock<type, &_##name##_pool>, PoolCleanBlock<type, &_##name##_pool>);
PoolNewBlock<type, &_##name##_pool>, PoolCleanBlock<type, &_##name##_pool>); \
template type *PoolItem<type, type##ID, &_##name##_pool>::AllocateSafeRaw(uint &first);
#define STATIC_OLD_POOL(name, type, block_size_bits, max_blocks, new_block_proc, clean_block_proc) \

34
src/oldpool_func.h Normal file
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@ -0,0 +1,34 @@
/* $Id$ */
#ifndef OLDPOOL_FUNC_H
#include "oldpool.h"
/**
* Allocate a pool item; possibly allocate a new block in the pool.
* @param first the first pool item to start searching
* @pre first <= Tpool->GetSize()
* @return the allocated pool item (or NULL when the pool is full).
*/
template<typename T, typename Tid, OldMemoryPool<T> *Tpool> T *PoolItem<T, Tid, Tpool>::AllocateSafeRaw(uint &first)
{
uint last_minus_one = Tpool->GetSize() - 1;
for (T *t = Tpool->Get(first); t != NULL; t = (t->index < last_minus_one) ? Tpool->Get(t->index + 1U) : NULL) {
if (!t->IsValid()) {
first = t->index;
Tid index = t->index;
memset(t, 0, Tpool->item_size);
t->index = index;
return t;
}
}
/* Check if we can add a block to the pool */
if (Tpool->AddBlockToPool()) return AllocateRaw(first);
return NULL;
}
#endif /* OLDPOOL_FUNC_H */

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@ -25,6 +25,7 @@
#include "newgrf_cargo.h"
#include "timetable.h"
#include "vehicle_func.h"
#include "oldpool_func.h"
#include "table/strings.h"

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@ -19,6 +19,7 @@
#include "window_func.h"
#include "map_func.h"
#include "string_func.h"
#include "oldpool_func.h"
#include "table/strings.h"

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@ -42,6 +42,7 @@
#include "vehicle_func.h"
#include "string_func.h"
#include "signal_func.h"
#include "oldpool_func.h"
#include "table/sprites.h"
#include "table/strings.h"

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@ -40,6 +40,7 @@
#include "window_func.h"
#include "string_func.h"
#include "newgrf_cargo.h"
#include "oldpool_func.h"
#include "table/strings.h"
#include "table/sprites.h"

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@ -46,6 +46,7 @@
#include "autoreplace_gui.h"
#include "string_func.h"
#include "settings_type.h"
#include "oldpool_func.h"
#include "table/sprites.h"
#include "table/strings.h"

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@ -32,6 +32,7 @@
#include "player_func.h"
#include "settings_type.h"
#include "newgrf_station.h"
#include "oldpool_func.h"
#include "table/strings.h"