(svn r16373) -Codechange: use () instead of (void) for functions without parameters

This commit is contained in:
smatz 2009-05-21 22:43:25 +00:00
parent c497e9e7ed
commit 6afce484bb
8 changed files with 17 additions and 17 deletions

View File

@ -51,7 +51,7 @@ static inline bool IsAllGroupID(GroupID id_g)
/**
* Get the current size of the GroupPool
*/
static inline uint GetGroupArraySize(void)
static inline uint GetGroupArraySize()
{
const Group *g;
uint num = 0;

View File

@ -62,7 +62,7 @@ bool Group::IsValid() const
return this->owner != INVALID_OWNER;
}
void InitializeGroup(void)
void InitializeGroup()
{
_Group_pool.CleanPool();
_Group_pool.AddBlockToPool();

View File

@ -1846,7 +1846,7 @@ struct ProbabilityHelper {
/**
* Try to create a random industry, during gameplay
*/
static void MaybeNewIndustry(void)
static void MaybeNewIndustry()
{
Industry *ind; // will receive the industry's creation pointer
IndustryType rndtype, j; // Loop controlers

View File

@ -526,7 +526,7 @@ void GetTileDesc(TileIndex tile, TileDesc *td)
* @return true if the table has been loaded already.
* @ingroup SnowLineGroup
*/
bool IsSnowLineSet(void)
bool IsSnowLineSet()
{
return _snow_line != NULL;
}
@ -555,7 +555,7 @@ void SetSnowLine(byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS])
* @return the snow line height.
* @ingroup SnowLineGroup
*/
byte GetSnowLine(void)
byte GetSnowLine()
{
if (_snow_line == NULL) return _settings_game.game_creation.snow_line;
@ -569,7 +569,7 @@ byte GetSnowLine(void)
* @return the highest snow line height.
* @ingroup SnowLineGroup
*/
byte HighestSnowLine(void)
byte HighestSnowLine()
{
return _snow_line == NULL ? _settings_game.game_creation.snow_line : _snow_line->highest_value;
}
@ -579,7 +579,7 @@ byte HighestSnowLine(void)
* @return the lowest snow line height.
* @ingroup SnowLineGroup
*/
byte LowestSnowLine(void)
byte LowestSnowLine()
{
return _snow_line == NULL ? _settings_game.game_creation.snow_line : _snow_line->lowest_value;
}
@ -588,7 +588,7 @@ byte LowestSnowLine(void)
* Clear the variable snow line table and free the memory.
* @ingroup SnowLineGroup
*/
void ClearSnowLine(void)
void ClearSnowLine()
{
free(_snow_line);
_snow_line = NULL;

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@ -23,12 +23,12 @@ struct SnowLine {
byte lowest_value; ///< Lowest snow line of the year
};
bool IsSnowLineSet(void);
bool IsSnowLineSet();
void SetSnowLine(byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS]);
byte GetSnowLine(void);
byte HighestSnowLine(void);
byte LowestSnowLine(void);
void ClearSnowLine(void);
byte GetSnowLine();
byte HighestSnowLine();
byte LowestSnowLine();
void ClearSnowLine();
uint GetPartialZ(int x, int y, Slope corners);
uint GetSlopeZ(int x, int y);

View File

@ -17,7 +17,7 @@ static const SaveLoad _group_desc[] = {
SLE_END()
};
static void Save_GRPS(void)
static void Save_GRPS()
{
Group *g;
@ -28,7 +28,7 @@ static void Save_GRPS(void)
}
static void Load_GRPS(void)
static void Load_GRPS()
{
int index;

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@ -157,7 +157,7 @@ private:
* On thread creation, this function is called, which calls the real startup
* function. This to get back into the correct instance again.
*/
static void Proxy(void)
static void Proxy()
{
struct Task *child = FindTask(NULL);
struct OTTDThreadStartupMessage *msg;

View File

@ -146,7 +146,7 @@ static const WindowDesc _transparency_desc(
_transparency_widgets, _nested_transparency_widgets, lengthof(_nested_transparency_widgets)
);
void ShowTransparencyToolbar(void)
void ShowTransparencyToolbar()
{
AllocateWindowDescFront<TransparenciesWindow>(&_transparency_desc, 0);
}