(svn r10071) -Feature [FS#828]: moving of orders (skidd13).

This commit is contained in:
rubidium 2007-06-08 18:59:29 +00:00
parent 98c3056aa6
commit 6b1cb3aaae
5 changed files with 168 additions and 6 deletions

View File

@ -176,6 +176,8 @@ DEF_COMMAND(CmdAddSharedVehicleGroup);
DEF_COMMAND(CmdRemoveAllVehiclesGroup);
DEF_COMMAND(CmdSetGroupReplaceProtection);
DEF_COMMAND(CmdMoveOrder);
/* The master command table */
static const Command _command_proc_table[] = {
{CmdBuildRailroadTrack, 0}, /* 0 */
@ -328,6 +330,7 @@ static const Command _command_proc_table[] = {
{CmdAddSharedVehicleGroup, 0}, /* 124 */
{CmdRemoveAllVehiclesGroup, 0}, /* 125 */
{CmdSetGroupReplaceProtection, 0}, /* 126 */
{CmdMoveOrder, 0}, /* 127 */
};
/* This function range-checks a cmd, and checks if the cmd is not NULL */

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@ -143,6 +143,7 @@ enum {
CMD_MASS_START_STOP = 117,
CMD_DEPOT_SELL_ALL_VEHICLES = 118,
CMD_DEPOT_MASS_AUTOREPLACE = 119,
CMD_CREATE_GROUP = 120,
CMD_DELETE_GROUP = 121,
CMD_RENAME_GROUP = 122,
@ -150,6 +151,8 @@ enum {
CMD_ADD_SHARED_VEHICLE_GROUP = 124,
CMD_REMOVE_ALL_VEHICLES_GROUP = 125,
CMD_SET_GROUP_REPLACE_PROTECTION = 126,
CMD_MOVE_ORDER = 127,
};
enum {

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@ -2663,6 +2663,7 @@ STR_8832_TOO_MANY_ORDERS :{WHITE}Too many
STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
STR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
STR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
STR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...

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@ -598,6 +598,91 @@ int32 CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
/**
* Move an order inside the orderlist
* @param tile unused
* @param p1 the ID of the vehicle
* @param p2 order to move and target
* bit 0-15 : the order to move
* bit 16-31 : the target order
* @note The target order will move one place down in the orderlist
* if you move the order upwards else it'll move it one place down
*/
int32 CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
VehicleID veh = p1;
VehicleOrderID moving_order = GB(p2, 0, 16);
VehicleOrderID target_order = GB(p2, 16, 16);
if (!IsValidVehicleID(veh)) return CMD_ERROR;
Vehicle *v = GetVehicle(veh);
if (!CheckOwnership(v->owner)) return CMD_ERROR;
/* Don't make senseless movements */
if (moving_order >= v->num_orders || target_order >= v->num_orders ||
moving_order == target_order || v->num_orders <= 1)
return CMD_ERROR;
Order *moving_one = GetVehicleOrder(v, moving_order);
/* Don't move an empty order */
if (moving_one == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
/* Take the moving order out of the pointer-chain */
Order *one_before = GetVehicleOrder(v, moving_order - 1);
Order *one_past = GetVehicleOrder(v, moving_order + 1);
if (one_before == NULL) {
/* First order edit */
v->orders = moving_one->next;
} else {
one_before->next = moving_one->next;
}
/* Insert the moving_order again in the pointer-chain */
one_before = GetVehicleOrder(v, target_order - 1);
one_past = GetVehicleOrder(v, target_order);
moving_one->next = one_past;
if (one_before == NULL) {
/* first order edit */
SwapOrders(v->orders, moving_one);
v->orders->next = moving_one;
} else {
one_before->next = moving_one;
}
/* Update shared list */
Vehicle *u = GetFirstVehicleFromSharedList(v);
DeleteOrderWarnings(u);
for (; u != NULL; u = u->next_shared) {
/* Update the first order */
if (u->orders != v->orders) u->orders = v->orders;
/* Update the current order */
if (u->cur_order_index == moving_order) {
u->cur_order_index = target_order;
} else if(u->cur_order_index > moving_order && u->cur_order_index <= target_order) {
u->cur_order_index--;
} else if(u->cur_order_index < moving_order && u->cur_order_index >= target_order) {
u->cur_order_index++;
}
assert(v->orders == u->orders);
/* Update any possible open window of the vehicle */
InvalidateVehicleOrder(u);
}
/* Make sure to rebuild the whole list */
RebuildVehicleLists();
}
return 0;
}
/** Modify an order in the orderlist of a vehicle.
* @param tile unused

View File

@ -44,6 +44,13 @@ enum OrderWindowWidgets {
ORDER_WIDGET_RESIZE,
};
/**
* Return the memorised selected order.
*
* @param w current window
* @return the memorised order if it is a vaild one
* else return the number of orders
*/
static int OrderGetSel(const Window *w)
{
const Vehicle *v = GetVehicle(w->window_number);
@ -52,6 +59,33 @@ static int OrderGetSel(const Window *w)
return (num >= 0 && num < v->num_orders) ? num : v->num_orders;
}
/**
* Calculate the selected order.
* The calculation is based on the relative (to the window) y click position and
* the position of the scrollbar.
*
* @param w current window
* @param y Y-value of the click relative to the window origin
* @param v current vehicle
* @return the new selected order if the order is valid else return that
* an invalid one has been selected.
*/
static int GetOrderFromOrderWndPt(Window *w, int y, const Vehicle *v)
{
/*
* Calculation description:
* 15 = 14 (w->widget[ORDER_WIDGET_ORDER_LIST].top) + 1 (frame-line)
* 10 = order text hight
*/
int sel = (y - 15) / 10;
if ((uint)sel >= w->vscroll.cap) return INVALID_ORDER;
sel += w->vscroll.pos;
return (sel <= v->num_orders && sel >= 0) ? sel : INVALID_ORDER;
}
static StringID StationOrderStrings[] = {
STR_8806_GO_TO,
STR_8807_GO_TO_TRANSFER,
@ -513,14 +547,14 @@ static void OrdersWndProc(Window *w, WindowEvent *e)
break;
case WE_CLICK: {
Vehicle *v = GetVehicle(w->window_number);
const Vehicle *v = GetVehicle(w->window_number);
switch (e->we.click.widget) {
case ORDER_WIDGET_ORDER_LIST: {
int sel = (e->we.click.pt.y - 15) / 10;
ResetObjectToPlace();
if ((uint)sel >= w->vscroll.cap) return;
int sel = GetOrderFromOrderWndPt(w, e->we.click.pt.y, v);
sel += w->vscroll.pos;
if (sel == INVALID_ORDER) return;
if (_ctrl_pressed && sel < v->num_orders) {
const Order *ord = GetVehicleOrder(v, sel);
@ -535,10 +569,21 @@ static void OrdersWndProc(Window *w, WindowEvent *e)
if (xy != 0) ScrollMainWindowToTile(xy);
return;
} else {
if (sel == WP(w,order_d).sel) {
/* Deselect clicked order */
WP(w,order_d).sel = -1;
} else {
/* Select clicked order */
WP(w,order_d).sel = sel;
if (v->owner == _local_player) {
/* Activate drag and drop */
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, 4, w);
}
}
}
if (sel == WP(w,order_d).sel) sel = -1;
WP(w,order_d).sel = sel;
SetWindowDirty(w);
} break;
@ -578,6 +623,31 @@ static void OrdersWndProc(Window *w, WindowEvent *e)
}
} break;
case WE_DRAGDROP: {
const Vehicle *v = GetVehicle(w->window_number);
switch (e->we.click.widget) {
case ORDER_WIDGET_ORDER_LIST: {
int from_order = OrderGetSel(w);
int to_order = GetOrderFromOrderWndPt(w, e->we.dragdrop.pt.y, v);
if (!(from_order == to_order || from_order == INVALID_ORDER || from_order > v->num_orders || to_order == INVALID_ORDER || to_order > v->num_orders) &&
DoCommandP(v->tile, v->index, from_order | (to_order << 16), NULL, CMD_MOVE_ORDER | CMD_MSG(STR_CAN_T_MOVE_THIS_ORDER))) {
WP(w, order_d).sel = -1;
}
break;
}
case ORDER_WIDGET_DELETE:
OrderClick_Delete(w, v);
break;
}
ResetObjectToPlace();
break;
}
case WE_KEYPRESS: {
Vehicle *v = GetVehicle(w->window_number);
uint i;