Codechange: replace FIND_FIRST_BIT/FindFirstBit2x64 with FindFirstBit

This commit is contained in:
Rubidium 2024-01-18 19:40:49 +01:00 committed by rubidium42
parent 8faaedeff9
commit 6b21368bc2
13 changed files with 21 additions and 81 deletions

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@ -3,7 +3,6 @@ add_files(
alloc_func.hpp
alloc_type.hpp
backup_type.hpp
bitmath_func.cpp
bitmath_func.hpp
endian_func.hpp
endian_type.hpp

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@ -1,24 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file bitmath_func.cpp Functions related to bit mathematics. */
#include "../stdafx.h"
#include "bitmath_func.hpp"
#include "../safeguards.h"
const uint8_t _ffb_64[64] = {
0, 0, 1, 0, 2, 0, 1, 0,
3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0,
3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0,
3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0,
3, 0, 1, 0, 2, 0, 1, 0,
};

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@ -183,45 +183,6 @@ inline T ToggleBit(T &x, const uint8_t y)
return x = (T)(x ^ ((T)1U << y));
}
/** Lookup table to check which bit is set in a 6 bit variable */
extern const uint8_t _ffb_64[64];
/**
* Returns the first non-zero bit in a 6-bit value (from right).
*
* Returns the position of the first bit that is not zero, counted from the
* LSB. Ie, 110100 returns 2, 000001 returns 0, etc. When x == 0 returns
* 0.
*
* @param x The 6-bit value to check the first zero-bit
* @return The first position of a bit started from the LSB or 0 if x is 0.
*/
#define FIND_FIRST_BIT(x) _ffb_64[(x)]
/**
* Finds the position of the first non-zero bit in an integer.
*
* This function returns the position of the first bit set in the
* integer. It does only check the bits of the bitmask
* 0x3F3F (0011111100111111) and checks only the
* bits of the bitmask 0x3F00 if and only if the
* lower part 0x00FF is 0. This results the bits at 0x00C0 must
* be also zero to check the bits at 0x3F00.
*
* @param value The value to check the first bits
* @return The position of the first bit which is set
* @see FIND_FIRST_BIT
*/
inline uint8_t FindFirstBit2x64(const int value)
{
if ((value & 0xFF) == 0) {
return FIND_FIRST_BIT((value >> 8) & 0x3F) + 8;
} else {
return FIND_FIRST_BIT(value & 0x3F);
}
}
/**
* Search the first set bit in a value.
* When no bit is set, it returns 0.
@ -234,7 +195,11 @@ constexpr uint8_t FindFirstBit(T x)
{
if (x == 0) return 0;
return std::countr_zero(x);
if constexpr (std::is_enum_v<T>) {
return std::countr_zero<std::underlying_type_t<T>>(x);
} else {
return std::countr_zero(x);
}
}
/**

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@ -1225,11 +1225,11 @@ bool NPFShipCheckReverse(const Ship *v, Trackdir *best_td)
if (best_td != nullptr) {
DiagDirection entry = ReverseDiagDir(VehicleExitDir(v->direction, v->state));
TrackdirBits rtds = DiagdirReachesTrackdirs(entry) & TrackStatusToTrackdirBits(GetTileTrackStatus(v->tile, TRANSPORT_WATER, 0, entry));
Trackdir best = (Trackdir)FindFirstBit2x64(rtds);
Trackdir best = (Trackdir)FindFirstBit(rtds);
rtds = KillFirstBit(rtds);
if (rtds == TRACKDIR_BIT_NONE) return false; /* At most one choice. */
for (; rtds != TRACKDIR_BIT_NONE; rtds = KillFirstBit(rtds)) {
Trackdir td = (Trackdir)FindFirstBit2x64(rtds);
Trackdir td = (Trackdir)FindFirstBit(rtds);
ftd = NPFRouteToStationOrTileTwoWay(v->tile, best, false, v->tile, td, false, &fstd, &user);
if (ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) best = td;
}

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@ -192,7 +192,7 @@ public:
{
bool is_choice = (KillFirstBit(tf.m_new_td_bits) != TRACKDIR_BIT_NONE);
for (TrackdirBits rtds = tf.m_new_td_bits; rtds != TRACKDIR_BIT_NONE; rtds = KillFirstBit(rtds)) {
Trackdir td = (Trackdir)FindFirstBit2x64(rtds);
Trackdir td = (Trackdir)FindFirstBit(rtds);
Node &n = Yapf().CreateNewNode();
n.Set(parent, tf.m_new_tile, td, is_choice);
Yapf().AddNewNode(n, tf);

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@ -42,7 +42,7 @@ public:
{
bool is_choice = (KillFirstBit(m_orgTrackdirs) != TRACKDIR_BIT_NONE);
for (TrackdirBits tdb = m_orgTrackdirs; tdb != TRACKDIR_BIT_NONE; tdb = KillFirstBit(tdb)) {
Trackdir td = (Trackdir)FindFirstBit2x64(tdb);
Trackdir td = (Trackdir)FindFirstBit(tdb);
Node &n1 = Yapf().CreateNewNode();
n1.Set(nullptr, m_orgTile, td, is_choice);
Yapf().AddStartupNode(n1);

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@ -504,7 +504,7 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
}
/* Gather the next tile/trackdir/tile_type/rail_type. */
TILE next(tf_local.m_new_tile, (Trackdir)FindFirstBit2x64(tf_local.m_new_td_bits));
TILE next(tf_local.m_new_tile, (Trackdir)FindFirstBit(tf_local.m_new_td_bits));
if (TrackFollower::DoTrackMasking() && IsTileType(next.tile, MP_RAILWAY)) {
if (HasSignalOnTrackdir(next.tile, next.td) && IsPbsSignal(GetSignalType(next.tile, TrackdirToTrack(next.td)))) {

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@ -145,7 +145,7 @@ public:
/* if there are more trackdirs available & reachable, we are at the end of segment */
if (KillFirstBit(F.m_new_td_bits) != TRACKDIR_BIT_NONE) break;
Trackdir new_td = (Trackdir)FindFirstBit2x64(F.m_new_td_bits);
Trackdir new_td = (Trackdir)FindFirstBit(F.m_new_td_bits);
/* stop if RV is on simple loop with no junctions */
if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td) return false;
@ -535,7 +535,7 @@ Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDi
}
Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir, path_found, path_cache);
return (td_ret != INVALID_TRACKDIR) ? td_ret : (Trackdir)FindFirstBit2x64(trackdirs);
return (td_ret != INVALID_TRACKDIR) ? td_ret : (Trackdir)FindFirstBit(trackdirs);
}
FindDepotData YapfRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_distance)

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@ -206,7 +206,7 @@ public:
/* use vehicle's current direction if that's possible, otherwise use first usable one. */
Trackdir veh_dir = v->GetVehicleTrackdir();
return (HasTrackdir(trackdirs, veh_dir)) ? veh_dir : (Trackdir)FindFirstBit2x64(trackdirs);
return (HasTrackdir(trackdirs, veh_dir)) ? veh_dir : (Trackdir)FindFirstBit(trackdirs);
}
/* Move back to the old tile/trackdir (where ship is coming from). */

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@ -960,7 +960,7 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection
/* Vehicle expected a choice here, invalidate its path. */
v->path.clear();
}
return_track(FindFirstBit2x64(trackdirs));
return_track(FindFirstBit(trackdirs));
}
/* Attempt to follow cached path. */

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@ -374,7 +374,7 @@ static bool PadSprites(SpriteLoader::SpriteCollection &sprite, uint8_t sprite_av
static bool ResizeSprites(SpriteLoader::SpriteCollection &sprite, uint8_t sprite_avail, SpriteEncoder *encoder)
{
/* Create a fully zoomed image if it does not exist */
ZoomLevel first_avail = static_cast<ZoomLevel>(FIND_FIRST_BIT(sprite_avail));
ZoomLevel first_avail = static_cast<ZoomLevel>(FindFirstBit(sprite_avail));
if (first_avail != ZOOM_LVL_NORMAL) {
if (!ResizeSpriteIn(sprite, first_avail, ZOOM_LVL_NORMAL)) return false;
SetBit(sprite_avail, ZOOM_LVL_NORMAL);

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@ -132,7 +132,7 @@ inline Track RemoveFirstTrack(TrackBits *tracks)
{
if (*tracks != TRACK_BIT_NONE && *tracks != INVALID_TRACK_BIT) {
assert((*tracks & ~TRACK_BIT_MASK) == TRACK_BIT_NONE);
Track first = (Track)FIND_FIRST_BIT(*tracks);
Track first = (Track)FindFirstBit(*tracks);
ClrBit(*tracks, first);
return first;
}
@ -157,7 +157,7 @@ inline Trackdir RemoveFirstTrackdir(TrackdirBits *trackdirs)
{
if (*trackdirs != TRACKDIR_BIT_NONE && *trackdirs != INVALID_TRACKDIR_BIT) {
assert((*trackdirs & ~TRACKDIR_BIT_MASK) == TRACKDIR_BIT_NONE);
Trackdir first = (Trackdir)FindFirstBit2x64(*trackdirs);
Trackdir first = (Trackdir)FindFirstBit(*trackdirs);
ClrBit(*trackdirs, first);
return first;
}
@ -176,7 +176,7 @@ inline Trackdir RemoveFirstTrackdir(TrackdirBits *trackdirs)
*/
inline Track FindFirstTrack(TrackBits tracks)
{
return (tracks != TRACK_BIT_NONE && tracks != INVALID_TRACK_BIT) ? (Track)FIND_FIRST_BIT(tracks) : INVALID_TRACK;
return (tracks != TRACK_BIT_NONE && tracks != INVALID_TRACK_BIT) ? (Track)FindFirstBit(tracks) : INVALID_TRACK;
}
/**
@ -193,7 +193,7 @@ inline Track FindFirstTrack(TrackBits tracks)
inline Track TrackBitsToTrack(TrackBits tracks)
{
assert(tracks == INVALID_TRACK_BIT || (tracks != TRACK_BIT_NONE && KillFirstBit(tracks & TRACK_BIT_MASK) == TRACK_BIT_NONE));
return tracks != INVALID_TRACK_BIT ? (Track)FIND_FIRST_BIT(tracks & TRACK_BIT_MASK) : INVALID_TRACK;
return tracks != INVALID_TRACK_BIT ? (Track)FindFirstBit(tracks & TRACK_BIT_MASK) : INVALID_TRACK;
}
/**
@ -211,7 +211,7 @@ inline Track TrackBitsToTrack(TrackBits tracks)
inline Trackdir FindFirstTrackdir(TrackdirBits trackdirs)
{
assert((trackdirs & ~TRACKDIR_BIT_MASK) == TRACKDIR_BIT_NONE);
return (trackdirs != TRACKDIR_BIT_NONE) ? (Trackdir)FindFirstBit2x64(trackdirs) : INVALID_TRACKDIR;
return (trackdirs != TRACKDIR_BIT_NONE) ? (Trackdir)FindFirstBit(trackdirs) : INVALID_TRACKDIR;
}
/*

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@ -3428,7 +3428,7 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
chosen_track == TRACK_BIT_LEFT || chosen_track == TRACK_BIT_RIGHT);
/* Update XY to reflect the entrance to the new tile, and select the direction to use */
const byte *b = _initial_tile_subcoord[FIND_FIRST_BIT(chosen_track)][enterdir];
const byte *b = _initial_tile_subcoord[FindFirstBit(chosen_track)][enterdir];
gp.x = (gp.x & ~0xF) | b[0];
gp.y = (gp.y & ~0xF) | b[1];
Direction chosen_dir = (Direction)b[2];