(svn r8582) -Fix

Reorder the attributes of some structs to reduce their size
This commit is contained in:
tron 2007-02-04 13:46:21 +00:00
parent ccffde6d7e
commit 6b72228df5
3 changed files with 12 additions and 11 deletions

View File

@ -190,12 +190,12 @@ AirportFTAClass::AirportFTAClass(
uint size_y_
) :
moving_data(moving_data_),
nofelements(AirportGetNofElements(apFA)),
terminals(terminals_),
helipads(helipads_),
entry_point(entry_point_),
airport_depots(depots_),
nof_depots(nof_depots_),
nofelements(AirportGetNofElements(apFA)),
entry_point(entry_point_),
size_x(size_x_),
size_y(size_y_)
{

View File

@ -123,7 +123,8 @@ enum {
};
typedef struct AirportMovingData {
int x,y;
int16 x;
int16 y;
byte flag;
DirectionByte direction;
} AirportMovingData;
@ -155,25 +156,25 @@ typedef struct AirportFTAClass {
}
const AirportMovingData *moving_data;
byte nofelements; // number of positions the airport consists of
struct AirportFTA *layout; // state machine for airport
const byte *terminals;
const byte *helipads;
byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point
AcceptPlanesByte acc_planes; // accept airplanes or helicopters or both
const TileIndexDiffC *airport_depots; // gives the position of the depots on the airports
byte nof_depots; // number of depots this airport has
struct AirportFTA *layout; // state machine for airport
byte nofelements; // number of positions the airport consists of
byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point
AcceptPlanesByte acc_planes; // accept airplanes or helicopters or both
byte size_x;
byte size_y;
} AirportFTAClass;
// internal structure used in openttd - Finite sTate mAchine --> FTA
typedef struct AirportFTA {
struct AirportFTA *next; // possible extra movement choices from this position
uint32 block; // 32 bit blocks (st->airport_flags), should be enough for the most complex airports
byte position; // the position that an airplane is at
byte next_position; // next position from this position
uint32 block; // 32 bit blocks (st->airport_flags), should be enough for the most complex airports
byte heading; // heading (current orders), guiding an airplane to its target on an airport
struct AirportFTA *next; // possible extra movement choices from this position
} AirportFTA;
void InitializeAirports(void);

View File

@ -89,12 +89,12 @@ enum {
* - REF_SHEDULE (all REFs are currently limited to 16 bits!!)
*/
typedef struct Order {
struct Order *next; ///< Pointer to next order. If NULL, end of list
OrderTypeByte type;
uint8 flags;
DestinationID dest; ///< The destionation of the order.
struct Order *next; ///< Pointer to next order. If NULL, end of list
OrderID index; ///< Index of the order, is not saved or anything, just for reference
CargoID refit_cargo; // Refit CargoID