(svn r21797) -Fix/Change: unify the size (in characters) of the string inputs with eachother and TTD to prevent crashes/asserts with e.g. signs that are too long

This commit is contained in:
rubidium 2011-01-14 22:08:40 +00:00
parent 080a941eda
commit 6b86ee9888
8 changed files with 8 additions and 8 deletions

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@ -37,7 +37,7 @@ enum Owner {
};
DECLARE_POSTFIX_INCREMENT(Owner)
static const uint MAX_LENGTH_PRESIDENT_NAME_CHARS = 31; ///< The maximum length of a president name in characters including '\0'
static const uint MAX_LENGTH_PRESIDENT_NAME_CHARS = 32; ///< The maximum length of a president name in characters including '\0'
static const uint MAX_LENGTH_PRESIDENT_NAME_PIXELS = 94; ///< The maximum length of a president name in pixels
static const uint MAX_LENGTH_COMPANY_NAME_CHARS = 32; ///< The maximum length of a company name in characters including '\0'
static const uint MAX_LENGTH_COMPANY_NAME_PIXELS = 150; ///< The maximum length of a company name in pixels

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@ -15,7 +15,7 @@
typedef uint16 DepotID;
struct Depot;
static const uint MAX_LENGTH_DEPOT_NAME_CHARS = 31; ///< The maximum length of a depot name in characters including '\0'
static const uint MAX_LENGTH_DEPOT_NAME_CHARS = 32; ///< The maximum length of a depot name in characters including '\0'
static const uint MAX_LENGTH_DEPOT_NAME_PIXELS = 180; ///< The maximum length of a depot name in pixels
#endif /* DEPOT_TYPE_H */

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@ -146,7 +146,7 @@ enum EngineFlags {
};
static const uint NUM_VEHICLE_TYPES = 6;
static const uint MAX_LENGTH_ENGINE_NAME_CHARS = 31; ///< The maximum length of an engine name in characters including '\0'
static const uint MAX_LENGTH_ENGINE_NAME_CHARS = 32; ///< The maximum length of an engine name in characters including '\0'
static const uint MAX_LENGTH_ENGINE_NAME_PIXELS = 160; ///< The maximum length of an engine name in pixels
static const EngineID INVALID_ENGINE = 0xFFFF;

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@ -18,7 +18,7 @@ static const GroupID ALL_GROUP = 0xFFFD;
static const GroupID DEFAULT_GROUP = 0xFFFE; ///< ungrouped vehicles are in this group.
static const GroupID INVALID_GROUP = 0xFFFF;
static const uint MAX_LENGTH_GROUP_NAME_CHARS = 31; ///< The maximum length of a group name in characters including '\0'
static const uint MAX_LENGTH_GROUP_NAME_CHARS = 32; ///< The maximum length of a group name in characters including '\0'
static const uint MAX_LENGTH_GROUP_NAME_PIXELS = 150; ///< The maximum length of a group name in pixels
struct Group;

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@ -17,7 +17,7 @@ struct Sign;
static const SignID INVALID_SIGN = 0xFFFF;
static const uint MAX_LENGTH_SIGN_NAME_CHARS = 31; ///< The maximum length of a sign name in characters including '\0'
static const uint MAX_LENGTH_SIGN_NAME_CHARS = 32; ///< The maximum length of a sign name in characters including '\0'
static const uint MAX_LENGTH_SIGN_NAME_PIXELS = 255; ///< The maximum length of a sign name in pixels
#endif /* SIGNS_TYPE_H */

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@ -86,7 +86,7 @@ enum CatchmentArea {
MAX_CATCHMENT = 10, ///< Maximum catchment for airports with "modified catchment" enabled
};
static const uint MAX_LENGTH_STATION_NAME_CHARS = 31; ///< The maximum length of a station name in characters including '\0'
static const uint MAX_LENGTH_STATION_NAME_CHARS = 32; ///< The maximum length of a station name in characters including '\0'
static const uint MAX_LENGTH_STATION_NAME_PIXELS = 180; ///< The maximum length of a station name in pixels
/** List of stations */

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@ -105,7 +105,7 @@ enum TownFounding {
/** It needs to be 8bits, because we save and load it as such */
typedef SimpleTinyEnumT<TownFounding, byte> TownFoundingByte;
static const uint MAX_LENGTH_TOWN_NAME_CHARS = 31; ///< The maximum length of a town name in characters including '\0'
static const uint MAX_LENGTH_TOWN_NAME_CHARS = 32; ///< The maximum length of a town name in characters including '\0'
static const uint MAX_LENGTH_TOWN_NAME_PIXELS = 130; ///< The maximum length of a town name in pixels
#endif /* TOWN_TYPE_H */

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@ -64,7 +64,7 @@ enum DepotCommand {
DEPOT_COMMAND_MASK = 0xFU << 28,
};
static const uint MAX_LENGTH_VEHICLE_NAME_CHARS = 31; ///< The maximum length of a vehicle name in characters including '\0'
static const uint MAX_LENGTH_VEHICLE_NAME_CHARS = 32; ///< The maximum length of a vehicle name in characters including '\0'
static const uint MAX_LENGTH_VEHICLE_NAME_PIXELS = 150; ///< The maximum length of a vehicle name in pixels
/** Vehicle acceleration models. */