(svn r6239) -Code cleanup: cleaned up PlayerVehWndProc

code to delete an empty shared orders list is now much simpler
	cleaned up the code to handle button clicks
	fixed an assert if widget 9 was pressed on a list with vehicles for another company
This commit is contained in:
bjarni 2006-08-30 16:32:00 +00:00
parent 747f9cf80a
commit 6cc29d5daf
5 changed files with 31 additions and 54 deletions

View File

@ -975,7 +975,7 @@ void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y)
}
const Widget _player_aircraft_widgets[] = {
static const Widget _player_aircraft_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_A009_AIRCRAFT, STR_018C_WINDOW_TITLE_DRAG_THIS },
{ WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON },
@ -1028,7 +1028,7 @@ void ShowPlayerAircraftLocal(PlayerID player, StationID station, OrderID order,
Window *w;
if (show_shared) {
w = AllocateWindowDescFront(&_player_aircraft_desc, (order << 16) | (VEH_Aircraft << 11) | VLW_SHARED_ORDERS);
w = AllocateWindowDescFront(&_player_aircraft_desc, (order << 16) | (VEH_Aircraft << 11) | VLW_SHARED_ORDERS | player);
} else {
uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST;
if (player == _local_player) {

View File

@ -912,7 +912,7 @@ void ShowRoadDepotWindow(TileIndex tile)
}
}
const Widget _player_roadveh_widgets[] = {
static const Widget _player_roadveh_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
@ -967,7 +967,7 @@ static void ShowPlayerRoadVehiclesLocal(PlayerID player, StationID station, Orde
Window *w;
if (show_shared) {
w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | (VEH_Road << 11) | VLW_SHARED_ORDERS);
w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | (VEH_Road << 11) | VLW_SHARED_ORDERS | player);
} else {
uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST;
if (player == _local_player) {

View File

@ -916,7 +916,7 @@ void DrawSmallOrderListShip(const Vehicle *v, int x, int y)
}
const Widget _player_ships_widgets[] = {
static const Widget _player_ships_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9805_SHIPS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
@ -970,7 +970,7 @@ static void ShowPlayerShipsLocal(PlayerID player, StationID station, OrderID ord
Window *w;
if (show_shared) {
w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | (VEH_Ship << 11) | VLW_SHARED_ORDERS);
w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | (VEH_Ship << 11) | VLW_SHARED_ORDERS | player);
} else {
uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST;
if (player == _local_player) {

View File

@ -1372,7 +1372,7 @@ static void ShowTrainDetailsWindow(const Vehicle *v)
WP(w,traindetails_d).tab = 0;
}
const Widget _player_trains_widgets[] = {
static const Widget _player_trains_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 312, 0, 13, STR_881B_TRAINS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, 14, 313, 324, 0, 13, 0x0, STR_STICKY_BUTTON},
@ -1425,7 +1425,7 @@ static void ShowPlayerTrainsLocal(PlayerID player, StationID station, OrderID or
Window *w;
if (show_shared) {
w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | (VEH_Train << 11) | VLW_SHARED_ORDERS);
w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | (VEH_Train << 11) | VLW_SHARED_ORDERS | player);
} else {
uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST;
if (player == _local_player) {

View File

@ -1202,11 +1202,6 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
}
}
extern const Widget _player_ships_widgets[];
extern const Widget _player_aircraft_widgets[];
extern const Widget _player_roadveh_widgets[];
extern const Widget _player_trains_widgets[];
/*
* bitmask for w->window_number
* 0-7 PlayerID (owner)
@ -1247,13 +1242,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
if (vl->list_length == 0) {
/* The list is empty, so the last vehicle is sold or crashed */
/* Delete the window because the order is now not in use anymore */
switch (vehicle_type) {
case VEH_Train: DeleteWindowById(WC_TRAINS_LIST, w->window_number); break;
case VEH_Road: DeleteWindowById(WC_ROADVEH_LIST, w->window_number); break;
case VEH_Ship: DeleteWindowById(WC_SHIPS_LIST, w->window_number); break;
case VEH_Aircraft: DeleteWindowById(WC_AIRCRAFT_LIST, w->window_number); break;
default: NOT_REACHED(); break;
}
DeleteWindow(w);
return;
}
SetDParam(0, w->vscroll.count);
@ -1403,48 +1392,36 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
}
} break;
case 9: { /* Build new Vehicle */
const uint16 window_type = w->window_number & VLW_FLAGS;
case 9: /* Left button */
if (GB(w->window_number, 0, 8) /* OwnerID */ != _local_player) break;
if (window_type == VLW_SHARED_ORDERS) {
const Vehicle *v;
assert(vl->list_length != 0);
v = vl->sort_list[0];
DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type));
switch (w->window_number & VLW_FLAGS) {
case VLW_SHARED_ORDERS: {
/* Send to depot */
const Vehicle *v;
assert(vl->list_length != 0);
v = vl->sort_list[0];
DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type));
break;
}
case VLW_STANDARD:
case VLW_STATION_LIST:
/* Build new Vehicle */
switch (vehicle_type) {
case VEH_Train: ShowBuildTrainWindow(0); break;
case VEH_Road: ShowBuildRoadVehWindow(0); break;
case VEH_Ship: ShowBuildShipWindow(0); break;
case VEH_Aircraft: ShowBuildAircraftWindow(0); break;
default: NOT_REACHED(); break;
}
break;
}
switch (vehicle_type) {
case VEH_Train:
assert(IsWindowOfPrototype(w, _player_trains_widgets));
ShowBuildTrainWindow(0);
break;
case VEH_Road:
assert(IsWindowOfPrototype(w, _player_roadveh_widgets));
ShowBuildRoadVehWindow(0);
break;
case VEH_Ship:
assert(IsWindowOfPrototype(w, _player_ships_widgets));
ShowBuildShipWindow(0);
break;
case VEH_Aircraft:
assert(IsWindowOfPrototype(w, _player_aircraft_widgets));
ShowBuildAircraftWindow(0);
break;
default: NOT_REACHED(); break;
}
break;
}
case 10: {
if (vehicle_type == VEH_Train && !IsWindowOfPrototype(w, _player_trains_widgets)) break;
if (vehicle_type == VEH_Road && !IsWindowOfPrototype(w, _player_roadveh_widgets)) break;
if (vehicle_type == VEH_Ship && !IsWindowOfPrototype(w, _player_ships_widgets)) break;
if (vehicle_type == VEH_Aircraft && !IsWindowOfPrototype(w, _player_aircraft_widgets)) break;
case 10: /* Right button */
ShowReplaceVehicleWindow(vehicle_type);
break;
}
}
} break;