mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r5772) Road depots always have an player as owner, so remove an useless check
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parent
635bfcd1c8
commit
6d468df6d9
14
road_cmd.c
14
road_cmd.c
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@ -783,15 +783,12 @@ static void DrawTile_Road(TileInfo *ti)
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default:
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case ROAD_TILE_DEPOT: {
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uint32 ormod;
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PlayerID player;
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const DrawRoadSeqStruct* drss;
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uint32 palette;
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if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh);
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ormod = PALETTE_TO_GREY; //was this a bug/problem?
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player = GetTileOwner(ti->tile);
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if (player < MAX_PLAYERS) ormod = PLAYER_SPRITE_COLOR(player);
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palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
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drss = _road_depot[GetRoadDepotDirection(ti->tile)];
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@ -800,8 +797,11 @@ static void DrawTile_Road(TileInfo *ti)
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for (; drss->image != 0; drss++) {
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uint32 image = drss->image;
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if (image & PALETTE_MODIFIER_COLOR) image |= ormod;
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if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image);
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if (_display_opt & DO_TRANS_BUILDINGS) {
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MAKE_TRANSPARENT(image);
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} else if (image & PALETTE_MODIFIER_COLOR) {
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image |= palette;
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}
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AddSortableSpriteToDraw(
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image, ti->x | drss->subcoord_x,
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