(svn r952) -A tiny insignificant fix for a toyland industry gfx

-Added table\sprites.h to VS.NET project file
This commit is contained in:
darkvater 2004-12-04 23:43:54 +00:00
parent 14a025a6bf
commit 6e49b85703
2 changed files with 4 additions and 1 deletions

View File

@ -229,7 +229,7 @@ static void IndustryDrawTileProc3(TileInfo *ti)
AddChildSpriteScreen(0x128B, 5,
_industry_anim_offs_2[_map3_lo[ti->tile]]);
}
AddChildSpriteScreen(0x30B928A, 3, 67);
AddChildSpriteScreen(4746, 3, 67);
}
static void IndustryDrawTileProc4(TileInfo *ti)

View File

@ -2654,6 +2654,9 @@
<File
RelativePath="table\roadveh.h">
</File>
<File
RelativePath=".\table\sprites.h">
</File>
<File
RelativePath="table\station_land.h">
</File>