(svn r12186) -Fix [FS#1784](r12169): assert when trying to play tile sound at NW border of map (placing buyos, leveling land)

This commit is contained in:
smatz 2008-02-19 17:45:30 +00:00
parent adf1227290
commit 6e9b952623
1 changed files with 2 additions and 1 deletions

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@ -241,7 +241,8 @@ void SndPlayTileFx(SoundFx sound, TileIndex tile)
/* emits sound from center of the tile */
int x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2;
int y = TileY(tile) * TILE_SIZE - TILE_SIZE / 2;
Point pt = RemapCoords(x, y, GetSlopeZ(x, y));
uint z = (y < 0 ? 0 : GetSlopeZ(x, y));
Point pt = RemapCoords(x, y, z);
y += 2 * TILE_SIZE;
Point pt2 = RemapCoords(x, y, GetSlopeZ(x, y));
SndPlayScreenCoordFx(sound, pt.x, pt2.x, pt.y, pt2.y);