(svn r16042) -Feature [FS#1941]: Allow filtering of vehicle purchase lists by cargo. Based on patch by sbr.

This commit is contained in:
frosch 2009-04-12 17:38:01 +00:00
parent 13d6412c22
commit 6ebe8d7fc6
3 changed files with 129 additions and 16 deletions

View File

@ -29,8 +29,10 @@
enum BuildVehicleWidgets {
BUILD_VEHICLE_WIDGET_CLOSEBOX = 0,
BUILD_VEHICLE_WIDGET_CAPTION,
BUILD_VEHICLE_WIDGET_LIST_CONTROL,
BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING,
BUILD_VEHICLE_WIDGET_SORT_DROPDOWN,
BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN,
BUILD_VEHICLE_WIDGET_LIST,
BUILD_VEHICLE_WIDGET_SCROLLBAR,
BUILD_VEHICLE_WIDGET_PANEL,
@ -43,15 +45,18 @@ enum BuildVehicleWidgets {
static const Widget _build_vehicle_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // BUILD_VEHICLE_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 239, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS }, // BUILD_VEHICLE_WIDGET_CAPTION
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 0, 239, 14, 37, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_LIST_CONTROL
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, // BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING
{ WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_GREY, 81, 239, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, // BUILD_VEHICLE_WIDGET_SORT_DROPDOWN
{ WWT_MATRIX, RESIZE_RB, COLOUR_GREY, 0, 227, 26, 39, 0x101, STR_NULL }, // BUILD_VEHICLE_WIDGET_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 228, 239, 26, 39, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST }, // BUILD_VEHICLE_WIDGET_SCROLLBAR
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 239, 40, 161, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_PANEL
{ WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_GREY, 81, 239, 26, 37, 0x0, STR_FILTER_CRITERIA_TIP}, // BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN
{ WWT_MATRIX, RESIZE_RB, COLOUR_GREY, 0, 227, 38, 51, 0x101, STR_NULL }, // BUILD_VEHICLE_WIDGET_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 228, 239, 38, 51, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST }, // BUILD_VEHICLE_WIDGET_SCROLLBAR
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 114, 162, 173, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_BUILD
{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 115, 227, 162, 173, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_RENAME
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 228, 239, 162, 173, 0x0, STR_RESIZE_BUTTON }, // BUILD_VEHICLE_WIDGET_RESIZE
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 239, 52, 173, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_PANEL
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 114, 174, 185, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_BUILD
{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 115, 227, 174, 185, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_RENAME
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 228, 239, 174, 185, 0x0, STR_RESIZE_BUTTON }, // BUILD_VEHICLE_WIDGET_RESIZE
{ WIDGETS_END},
};
@ -60,10 +65,17 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
NWidget(WWT_CLOSEBOX, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CAPTION), SetFill(1, 0), SetResize(1, 0), SetDataTip(0x0, STR_018C_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
/* Sort order + criteria button row. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING), SetMinimalSize(81, 12), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN), SetMinimalSize(159, 12), SetResize(1, 0), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
NWidget(WWT_PANEL, COLOUR_GREY, BUILD_VEHICLE_WIDGET_LIST_CONTROL),
/* Sort order + criteria button row. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING), SetMinimalSize(81, 12), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN), SetMinimalSize(159, 12), SetResize(1, 0), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
EndContainer(),
/* Filter criteria row. */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN), SetMinimalSize(159, 12), SetResize(1, 0), SetDataTip(0x0, STR_FILTER_CRITERIA_TIP),
EndContainer(),
EndContainer(),
/* Vehicle list. */
NWidget(NWID_HORIZONTAL),
@ -80,9 +92,16 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
EndContainer(),
};
/** Special cargo filter criteria */
enum {
CF_ANY = CT_NO_REFIT, ///< Show all vehicles independent of carried cargo (i.e. no filtering)
CF_NONE = CT_INVALID, ///< Show only vehicles which do not carry cargo (e.g. train engines)
};
static bool _internal_sort_order; // descending/ascending
static byte _last_sort_criteria[] = {0, 0, 0, 0};
static bool _last_sort_order[] = {false, false, false, false};
static byte _last_filter_criteria[] = {0, 0, 0, 0};
static int CDECL EngineNumberSorter(const void *a, const void *b)
{
@ -377,6 +396,18 @@ static const StringID _sort_listing[][11] = {{
INVALID_STRING_ID
}};
/** Cargo filter functions */
static bool CargoFilter(const EngineID *eid, const CargoID cid)
{
if (cid == CF_ANY) return true;
uint32 refit_mask = GetUnionOfArticulatedRefitMasks(*eid, GetEngine(*eid)->type, true);
return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
}
static GUIEngineList::FilterFunction * const _filter_funcs[] = {
&CargoFilter,
};
static int DrawCargoCapacityInfo(int left, int right, int y, EngineID engine, VehicleType type, bool refittable)
{
uint16 *cap = GetCapacityOfArticulatedParts(engine, type);
@ -720,6 +751,9 @@ struct BuildVehicleWindow : Window {
EngineID sel_engine;
EngineID rename_engine;
GUIEngineList eng_list;
CargoID cargo_filter[NUM_CARGO + 2]; ///< Available cargo filters; CargoID or CF_ANY or CF_NONE
StringID cargo_filter_texts[NUM_CARGO + 3]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID
byte cargo_filter_criteria; ///< Selected cargo filter
BuildVehicleWindow(const WindowDesc *desc, TileIndex tile, VehicleType type) : Window(desc, tile == INVALID_TILE ? (int)type : tile)
{
@ -740,6 +774,39 @@ struct BuildVehicleWindow : Window {
this->sort_criteria = _last_sort_criteria[type];
this->descending_sort_order = _last_sort_order[type];
this->cargo_filter_criteria = _last_filter_criteria[type];
/* Populate filter list */
uint filter_items = 0;
/* Add item for disabling filtering */
this->cargo_filter[filter_items] = CF_ANY;
this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_ALL_TYPES;
filter_items++;
/* Add item for vehicles not carrying anything, e.g. train engines.
* This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
if (type == VEH_TRAIN) {
this->cargo_filter[filter_items] = CF_NONE;
this->cargo_filter_texts[filter_items] = STR_01A9_NONE;
filter_items++;
}
/* Collect available cargo types for filtering */
for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
const CargoSpec *cargo = GetCargo(cid);
if (!cargo->IsValid()) continue;
if (IsCargoInClass(cid, CC_SPECIAL)) continue; // exclude fake cargo types
this->cargo_filter[filter_items] = cid;
this->cargo_filter_texts[filter_items] = cargo->name;
filter_items++;
}
this->cargo_filter_texts[filter_items] = INVALID_STRING_ID;
if (this->cargo_filter_criteria >= filter_items) this->cargo_filter_criteria = 0;
this->eng_list.SetFilterFuncs(_filter_funcs);
this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
switch (type) {
default: NOT_REACHED();
@ -820,6 +887,24 @@ struct BuildVehicleWindow : Window {
}
}
/** Filter the engine list against the currently selected cargo filter */
void FilterEngineList()
{
this->eng_list.Filter(this->cargo_filter[this->cargo_filter_criteria]);
if (0 == this->eng_list.Length()) { // no engine passed through the filter, invalidate the previously selected engine
this->sel_engine = INVALID_ENGINE;
} else if (!this->eng_list.Contains(this->sel_engine)) { // previously selected engine didn't pass the filter, select the first engine of the list
this->sel_engine = this->eng_list[0];
}
}
/** Filter a single engine */
bool FilterSingleEngine(EngineID eid)
{
CargoID filter_type = this->cargo_filter[this->cargo_filter_criteria];
return (filter_type == CF_ANY || CargoFilter(&eid, filter_type));
}
/* Figure out what train EngineIDs to put in the list */
void GenerateBuildTrainList()
{
@ -843,6 +928,9 @@ struct BuildVehicleWindow : Window {
if (this->filter.railtype != RAILTYPE_END && !HasPowerOnRail(rvi->railtype, this->filter.railtype)) continue;
if (!IsEngineBuildable(eid, VEH_TRAIN, _local_company)) continue;
/* Filter now! So num_engines and num_wagons is valid */
if (!FilterSingleEngine(eid)) continue;
*this->eng_list.Append() = eid;
if (rvi->railveh_type != RAILVEH_WAGON) {
@ -952,6 +1040,9 @@ struct BuildVehicleWindow : Window {
this->GenerateBuildAircraftList();
break;
}
this->FilterEngineList();
_internal_sort_order = this->descending_sort_order;
EngList_Sort(&this->eng_list, _sorter[this->vehicle_type][this->sort_criteria]);
@ -981,6 +1072,10 @@ struct BuildVehicleWindow : Window {
ShowDropDownMenu(this, _sort_listing[this->vehicle_type], this->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
break;
case BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN: // Select cargo filtering criteria dropdown menu
ShowDropDownMenu(this, this->cargo_filter_texts, this->cargo_filter_criteria, BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN, 0, 0);
break;
case BUILD_VEHICLE_WIDGET_BUILD: {
EngineID sel_eng = this->sel_engine;
if (sel_eng != INVALID_ENGINE) {
@ -1050,6 +1145,9 @@ struct BuildVehicleWindow : Window {
/* Set text of sort by dropdown */
this->widget[BUILD_VEHICLE_WIDGET_SORT_DROPDOWN].data = _sort_listing[this->vehicle_type][this->sort_criteria];
/* Set text of 'cargo filter by' dropdown */
this->widget[BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN].data = this->cargo_filter_texts[this->cargo_filter_criteria];
this->DrawWidgets();
DrawEngineList(this->vehicle_type, this->widget[BUILD_VEHICLE_WIDGET_LIST].left + 2, this->widget[BUILD_VEHICLE_WIDGET_LIST].right, this->widget[BUILD_VEHICLE_WIDGET_LIST].top + 1, &this->eng_list, this->vscroll.pos, max, this->sel_engine, 0, DEFAULT_GROUP);
@ -1093,10 +1191,24 @@ struct BuildVehicleWindow : Window {
virtual void OnDropdownSelect(int widget, int index)
{
if (this->sort_criteria != index) {
this->sort_criteria = index;
_last_sort_criteria[this->vehicle_type] = this->sort_criteria;
this->eng_list.ForceRebuild();
switch (widget) {
case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN:
if (this->sort_criteria != index) {
this->sort_criteria = index;
_last_sort_criteria[this->vehicle_type] = this->sort_criteria;
this->eng_list.ForceRebuild();
}
break;
case BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN: // Select a cargo filter criteria
if (this->cargo_filter_criteria != index) {
this->cargo_filter_criteria = index;
_last_filter_criteria[this->vehicle_type] = this->cargo_filter_criteria;
/* deactivate filter if criteria is 'Show All', activate it otherwise */
this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
this->eng_list.ForceRebuild();
}
break;
}
this->SetDirty();
}
@ -1114,7 +1226,7 @@ struct BuildVehicleWindow : Window {
};
static const WindowDesc _build_vehicle_desc(
WDP_AUTO, WDP_AUTO, 240, 174, 240, 256,
WDP_AUTO, WDP_AUTO, 240, 186, 240, 268,
WC_BUILD_VEHICLE, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE | WDF_CONSTRUCTION,
_build_vehicle_widgets, _nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets)

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@ -7,7 +7,7 @@
#include "sortlist_type.h"
typedef GUIList<EngineID> GUIEngineList;
typedef GUIList<EngineID, CargoID> GUIEngineList;
typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list

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@ -320,6 +320,7 @@ STR_ABANDON_GAME_QUERY :{YELLOW}Are you
STR_0161_QUIT_GAME :{WHITE}Abandon Game
STR_SORT_ORDER_TIP :{BLACK}Select sorting order (descending/ascending)
STR_SORT_CRITERIA_TIP :{BLACK}Select sorting criteria
STR_FILTER_CRITERIA_TIP :{BLACK}Select filtering criteria
STR_SORT_BY :{BLACK}Sort by
STR_SORT_BY_POPULATION :{BLACK}Population