(svn r13203) [0.6] -Prepare: for 0.6.1-RC2.

This commit is contained in:
rubidium 2008-05-20 22:05:25 +00:00
parent 44a476c946
commit 71144d1a98
3 changed files with 29 additions and 1 deletions

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0.6.1-RC2 (2008-05-21)
------------------------------------------------------------------------
- Fix: Do not send rcon commands of the server to the first client but do directly execute those on the server (r13137)
- Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly (r13074)
- Fix: Loading of TTDP savegames with rivers in them [FS#2005] (r13066)
- Fix: Update build industry window when raw_industry_construction setting is modified (r13060)
- Fix: Revert changes to multihead engine weight -- the original values were correct (r13023)
- Fix: Debugging was not possible with MSVC 2008 (r12996)
- Fix: List used for sorting GRFs was not freed (r12993)
- Fix: Default difficulty settings were different to TTD's original settings [FS#1977] (r12951)
- Fix: All vehicles would be available when an original scenario would be played [FS#1982] (r12948)
- Fix: Keep only first 15 bits for non failed callback results (r12947)
- Fix: Reading/modifying invalid data under some circumstances (r12943)
- Fix: Minor errors related to industries accepted/produced cargo (r12933)
- Fix: Town rating was affected even after the test run (r12920)
- Fix: Flood road tiles even when there are road works in progress [FS#1965] (r12919)
- Fix: Do not initialize Station struct with tile=0, buoys will never change that value [FS#1960] (r12915)
- Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable (r12914)
- Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles (r12910)
- Fix: Vehicles going twice to a depot when the automatic service interfered with the current order [FS#1985] (r12629)
0.6.1-RC1 (2008-04-26)
------------------------------------------------------------------------
- Fix: Vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (r12906)

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openttd (0.6.1~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <m.kooijman@student.utwente.nl> Wed, 21 May 2008 00:05:00 +0200
openttd (0.6.1~RC1) unstable; urgency=low
* New upstream release.

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!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "0.6.1" ; Define application version
!define INSTALLERVERSION 46 ; NEED TO UPDATE THIS FOR EVERY RELEASE!!!
!define INSTALLERVERSION 47 ; NEED TO UPDATE THIS FOR EVERY RELEASE!!!
!define APPURLLINK "http://www.openttd.org"
!define APPNAMEANDVERSION "${APPNAME} ${APPVERSION}"