(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.

This commit is contained in:
frosch 2012-10-01 19:29:31 +00:00
parent d07676e03f
commit 7122602026
2 changed files with 11 additions and 2 deletions

View File

@ -676,8 +676,11 @@ void AddInflation(bool check_year)
* 12 -> months per year
* This is only a good approxiamtion for small values
*/
_economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
_economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
_economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
_economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
}
/**

View File

@ -2742,6 +2742,12 @@ bool AfterLoadGame()
FOR_ALL_COMPANIES(c) c->tree_limit = _settings_game.construction.tree_frame_burst << 16;
}
if (IsSavegameVersionBefore(177)) {
/* Fix too high inflation rates */
if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
}
/* Road stops is 'only' updating some caches */
AfterLoadRoadStops();
AfterLoadLabelMaps();