(svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train

This commit is contained in:
smatz 2008-01-12 19:20:44 +00:00
parent ac528411df
commit 712d4b6259
1 changed files with 11 additions and 7 deletions

View File

@ -3122,22 +3122,26 @@ static void DeleteLastWagon(Vehicle *v)
BeginVehicleMove(v);
EndVehicleMove(v);
/* 'v' shouldn't be accessed after it has been deleted */
TrackBits track = v->u.rail.track;
TileIndex tile = v->tile;
delete v;
if (v->u.rail.track != TRACK_BIT_DEPOT && v->u.rail.track != TRACK_BIT_WORMHOLE)
SetSignalsOnBothDir(v->tile, (Track)(FIND_FIRST_BIT(v->u.rail.track)));
if (track != TRACK_BIT_DEPOT && track != TRACK_BIT_WORMHOLE)
SetSignalsOnBothDir(tile, (Track)(FIND_FIRST_BIT(track)));
/* Check if the wagon was on a road/rail-crossing and disable it if no
* others are on it */
DisableTrainCrossing(v->tile);
DisableTrainCrossing(tile);
if (v->u.rail.track == TRACK_BIT_WORMHOLE) { // inside a tunnel / bridge
TileIndex endtile = GetOtherTunnelBridgeEnd(v->tile);
if (track == TRACK_BIT_WORMHOLE) { // inside a tunnel / bridge
TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
if (GetVehicleTunnelBridge(v->tile, endtile) != NULL) return; // tunnel / bridge is busy
if (GetVehicleTunnelBridge(tile, endtile) != NULL) return; // tunnel / bridge is busy
/* v->direction is "random", so it cannot be used to determine the direction of the track */
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR);
UpdateSignalsOnSegment(tile, INVALID_DIAGDIR);
}
}