Codechange: Swap SocketList map key/value around.

This map is used store socket and address together, and, other than
checking that the address does not already have a socket, the data layout
does not seem particularly important.

However, as address is the key, technically it should not be modified,
and address may self-modify itself during comparisons.
This commit is contained in:
Peter Nelson 2023-05-16 23:53:33 +01:00 committed by PeterN
parent f454ec8d63
commit 72018badff
4 changed files with 12 additions and 12 deletions

View File

@ -259,7 +259,7 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
* of course totally unneeded ;) */
if (sockets != nullptr) {
NetworkAddress address(runp->ai_addr, (int)runp->ai_addrlen);
if (sockets->Contains(address)) continue;
if (std::any_of(sockets->begin(), sockets->end(), [&address](const auto &p) { return p.second == address; })) continue;
}
sock = func(runp);
if (sock == INVALID_SOCKET) continue;
@ -284,7 +284,7 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
}
NetworkAddress addr(runp->ai_addr, (int)runp->ai_addrlen);
(*sockets)[addr] = sock;
(*sockets)[sock] = addr;
sock = INVALID_SOCKET;
}
freeaddrinfo (ai);

View File

@ -19,7 +19,7 @@
class NetworkAddress;
typedef std::vector<NetworkAddress> NetworkAddressList; ///< Type for a list of addresses.
typedef SmallMap<NetworkAddress, SOCKET> SocketList; ///< Type for a mapping between address and socket.
typedef SmallMap<SOCKET, NetworkAddress> SocketList; ///< Type for a mapping between address and socket.
/**
* Wrapper for (un)resolved network addresses; there's no reason to transform

View File

@ -114,7 +114,7 @@ public:
/* take care of listener port */
for (auto &s : sockets) {
FD_SET(s.second, &read_fd);
FD_SET(s.first, &read_fd);
}
tv.tv_sec = tv.tv_usec = 0; // don't block at all.
@ -122,7 +122,7 @@ public:
/* accept clients.. */
for (auto &s : sockets) {
if (FD_ISSET(s.second, &read_fd)) AcceptClient(s.second);
if (FD_ISSET(s.first, &read_fd)) AcceptClient(s.first);
}
/* read stuff from clients */
@ -164,7 +164,7 @@ public:
static void CloseListeners()
{
for (auto &s : sockets) {
closesocket(s.second);
closesocket(s.first);
}
sockets.clear();
Debug(net, 5, "[{}] Closed listeners", Tsocket::GetName());

View File

@ -59,7 +59,7 @@ bool NetworkUDPSocketHandler::Listen()
void NetworkUDPSocketHandler::CloseSocket()
{
for (auto &s : this->sockets) {
closesocket(s.second);
closesocket(s.first);
}
this->sockets.clear();
}
@ -81,20 +81,20 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
NetworkAddress send(*recv);
/* Not the same type */
if (!send.IsFamily(s.first.GetAddress()->ss_family)) continue;
if (!send.IsFamily(s.second.GetAddress()->ss_family)) continue;
p->PrepareToSend();
if (broadcast) {
/* Enable broadcast */
unsigned long val = 1;
if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) {
if (setsockopt(s.first, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) {
Debug(net, 1, "Setting broadcast mode failed: {}", NetworkError::GetLast().AsString());
}
}
/* Send the buffer */
ssize_t res = p->TransferOut<int>(sendto, s.second, 0, (const struct sockaddr *)send.GetAddress(), send.GetAddressLength());
ssize_t res = p->TransferOut<int>(sendto, s.first, 0, (const struct sockaddr *)send.GetAddress(), send.GetAddressLength());
Debug(net, 7, "sendto({})", send.GetAddressAsString());
/* Check for any errors, but ignore it otherwise */
@ -119,8 +119,8 @@ void NetworkUDPSocketHandler::ReceivePackets()
socklen_t client_len = sizeof(client_addr);
/* Try to receive anything */
SetNonBlocking(s.second); // Some OSes seem to lose the non-blocking status of the socket
ssize_t nbytes = p.TransferIn<int>(recvfrom, s.second, 0, (struct sockaddr *)&client_addr, &client_len);
SetNonBlocking(s.first); // Some OSes seem to lose the non-blocking status of the socket
ssize_t nbytes = p.TransferIn<int>(recvfrom, s.first, 0, (struct sockaddr *)&client_addr, &client_len);
/* Did we get the bytes for the base header of the packet? */
if (nbytes <= 0) break; // No data, i.e. no packet