(svn r14631) -Add: support for Allegro as sound backend.

This commit is contained in:
rubidium 2008-11-25 21:09:00 +00:00
parent 3aacd0a3d5
commit 72124862f0
6 changed files with 117 additions and 3 deletions

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@ -123,6 +123,7 @@ window.cpp
# Header Files
#if ALLEGRO
sound/allegro_s.h
video/allegro_v.h
#end
ai/ai.h
@ -646,6 +647,9 @@ music/null_m.cpp
#end
# Sound
#if ALLEGRO
sound/allegro_s.cpp
#end
sound/null_s.cpp
#if SDL
sound/sdl_s.cpp

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@ -1184,6 +1184,7 @@ void GameLoop()
InputLoop();
_sound_driver->MainLoop();
MusicLoop();
}

74
src/sound/allegro_s.cpp Normal file
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@ -0,0 +1,74 @@
/* $Id$ */
/** @file allegro_s.cpp Playing sound via Allegro. */
#ifdef WITH_ALLEGRO
#include "../stdafx.h"
#include "../driver.h"
#include "../mixer.h"
#include "../sdl.h"
#include "allegro_s.h"
#include <allegro.h>
static FSoundDriver_Allegro iFSoundDriver_Allegro;
/** The stream we are writing too */
static AUDIOSTREAM *_stream = NULL;
/** The number of samples in the buffer */
static const int BUFFER_SIZE = 512;
void SoundDriver_Allegro::MainLoop()
{
/* We haven't opened a stream yet */
if (_stream == NULL) return;
void *data = get_audio_stream_buffer(_stream);
/* We don't have to fill the stream yet */
if (data == NULL) return;
/* Mix the samples */
MxMixSamples(data, BUFFER_SIZE);
/* Allegro sound is always unsigned, so we need to correct that */
uint16 *snd = (uint16*)data;
for (int i = 0; i < BUFFER_SIZE * 2; i++) snd[i] ^= 0x8000;
/* Tell we've filled the stream */
free_audio_stream_buffer(_stream);
}
/** There are multiple modules that might be using Allegro and
* Allegro can only be initiated once. */
extern int _allegro_count;
const char *SoundDriver_Allegro::Start(const char * const *parm)
{
if (_allegro_count == 0 && install_allegro(SYSTEM_AUTODETECT, &errno, NULL)) return NULL;
_allegro_count++;
/* Initialise the sound */
if (install_sound(DIGI_AUTODETECT, MIDI_AUTODETECT, NULL) != 0) return NULL;
/* Okay, there's no soundcard */
if (digi_card == DIGI_NONE) {
DEBUG(driver, 0, "allegro: no sound card found");
return NULL;
}
_stream = play_audio_stream(BUFFER_SIZE, 16, true, 11025, 255, 128);
return NULL;
}
void SoundDriver_Allegro::Stop()
{
if (_stream != NULL) {
stop_audio_stream(_stream);
_stream = NULL;
}
remove_sound();
if (--_allegro_count == 0) allegro_exit();
}
#endif /* WITH_ALLEGRO */

27
src/sound/allegro_s.h Normal file
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@ -0,0 +1,27 @@
/* $Id$ */
/** @file allegro_s.h Base fo playing sound via Allegro. */
#ifndef SOUND_ALLEGRO_H
#define SOUND_ALLEGRO_H
#include "sound_driver.hpp"
class SoundDriver_Allegro: public SoundDriver {
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ void MainLoop();
};
class FSoundDriver_Allegro: public SoundDriverFactory<FSoundDriver_Allegro> {
public:
static const int priority = 5;
/* virtual */ const char *GetName() { return "allegro"; }
/* virtual */ const char *GetDescription() { return "Allegro Sound Driver"; }
/* virtual */ Driver *CreateInstance() { return new SoundDriver_Allegro(); }
};
#endif /* SOUND_ALLEGRO_H */

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@ -8,6 +8,9 @@
#include "../driver.h"
class SoundDriver: public Driver {
public:
/* Called once every tick */
virtual void MainLoop() {}
};
class SoundDriverFactoryBase: public DriverFactoryBase {

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@ -374,9 +374,14 @@ static void PollEvent()
}
}
/** There are multiple modules that might be using Allegro and
* Allegro can only be initiated once. */
int _allegro_count = 0;
const char *VideoDriver_Allegro::Start(const char * const *parm)
{
if (install_allegro(SYSTEM_AUTODETECT, &errno, NULL)) return NULL;
if (_allegro_count == 0 && install_allegro(SYSTEM_AUTODETECT, &errno, NULL)) return NULL;
_allegro_count++;
install_timer();
install_mouse();
@ -391,7 +396,7 @@ const char *VideoDriver_Allegro::Start(const char * const *parm)
void VideoDriver_Allegro::Stop()
{
allegro_exit();
if (--_allegro_count == 0) allegro_exit();
}
#if defined(UNIX) || defined(__OS2__) || defined(PSP)
@ -431,7 +436,7 @@ void VideoDriver_Allegro::MainLoop()
#else
/* Speedup when pressing tab, except when using ALT+TAB
* to switch to another application */
if (keys[KEY_TAB] && (key_shifts & KB_ALT_FLAG) == 0)
if (key[KEY_TAB] && (key_shifts & KB_ALT_FLAG) == 0)
#endif
{
if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;