(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld

This commit is contained in:
rubidium 2010-07-19 17:17:36 +00:00
parent 51ca546a9d
commit 73527b7b45
9 changed files with 10 additions and 3 deletions

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@ -62,6 +62,9 @@ ThreadMutex *_genworld_mapgen_mutex = ThreadMutex::New();
/** Rights for the painting */
ThreadMutex *_genworld_paint_mutex = ThreadMutex::New();
/** Whether we are generating the map or not. */
bool _generating_world;
/**
* Tells if the world generation is done in a thread or not.
* @return the 'threaded' status

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@ -98,5 +98,6 @@ void StartScenarioEditor();
extern class ThreadMutex *_genworld_mapgen_mutex;
extern class ThreadMutex *_genworld_paint_mutex;
extern bool _generating_world;
#endif /* GENWORLD_H */

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@ -34,6 +34,7 @@
#include "core/geometry_func.hpp"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "genworld.h"
#include "table/strings.h"
#include "table/sprites.h"

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@ -48,6 +48,7 @@
#include "core/alloc_type.hpp"
#include "core/mem_func.hpp"
#include "smallmap_gui.h"
#include "genworld.h"
#include "table/strings.h"
#include "table/build_industry.h"

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@ -27,6 +27,7 @@
#include "town.h"
#include "core/random_func.hpp"
#include "sprite.h"
#include "genworld.h"
static BuildingCounts<uint32> _building_counts;
static HouseClassMapping _class_mapping[HOUSE_CLASS_MAX];

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@ -37,6 +37,7 @@
#include "core/random_func.hpp"
#include "newgrf_railtype.h"
#include "date_func.h"
#include "genworld.h"
#include "table/strings.h"

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@ -17,6 +17,7 @@
#include "variables.h"
#include "functions.h"
#include "economy_func.h"
#include "genworld.h"
#include "table/strings.h"

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@ -36,6 +36,7 @@
#include "core/geometry_func.hpp"
#include "station_base.h"
#include "depot_base.h"
#include "genworld.h"
#include "table/sprites.h"
#include "table/strings.h"

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@ -19,7 +19,4 @@
/* Amount of game ticks */
VARDEF uint16 _tick_counter;
/* IN/OUT parameters to commands */
VARDEF bool _generating_world;
#endif /* VARIABLES_H */