mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r18332) -Fix: the MSVC compile warnings
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5d38d06313
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@ -310,7 +310,7 @@ struct AISettingsWindow : public Window {
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for (; this->vscroll.IsVisible(i) && it != config->GetConfigList()->end(); i++, it++) {
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int current_value = config->GetSetting((*it).name);
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int x = rtl ? r.right : r.left;
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uint x = rtl ? r.right : r.left;
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if (((*it).flags & AICONFIG_BOOLEAN) != 0) {
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DrawFrameRect(buttons_left, y + 2, buttons_left + 19, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE);
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} else {
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@ -173,7 +173,7 @@ struct SignListWindow : Window, SignList {
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} break;
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case SLW_CAPTION:
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SetDParam(0, max<uint>(1000, Sign::GetPoolSize()));
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SetDParam(0, max<size_t>(1000, Sign::GetPoolSize()));
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*size = GetStringBoundingBox(STR_SIGN_LIST_CAPTION);
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size->height += padding.height;
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size->width += padding.width;
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@ -917,7 +917,7 @@ public:
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if (tbl->col_break || i++ >= this->number_of_rows) {
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/* Column break needed, continue at top, COLUMN_WIDTH pixels
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* (one "row") to the right. */
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x += rtl ? -this->column_width : this->column_width;
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x += rtl ? -(int)this->column_width : this->column_width;
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y = y_org;
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i = 0;
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}
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