From 7577dfa57518a66e839b1b06d97ddf1dab633a06 Mon Sep 17 00:00:00 2001 From: SamuXarick <43006711+SamuXarick@users.noreply.github.com> Date: Fri, 12 Feb 2021 10:49:38 +0000 Subject: [PATCH] Codechange: Apply coding style --- src/industry_gui.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index f3d61ec6d6..cce96e6d63 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -607,7 +607,7 @@ public: { if (!confirmed) return; - for (Industry* industry : Industry::Iterate()) delete industry; + for (Industry *industry : Industry::Iterate()) delete industry; /* Clear farmland. */ for (TileIndex tile = 0; tile < MapSize(); tile++) { @@ -665,8 +665,7 @@ public: break; case WID_DPI_FUND_WIDGET: { - if (this->selected_type != INVALID_INDUSTRYTYPE) - { + if (this->selected_type != INVALID_INDUSTRYTYPE) { if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) { DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY)); this->HandleButtonClick(WID_DPI_FUND_WIDGET);