mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
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a00385913b
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78a7b15ce0
11
rail_cmd.c
11
rail_cmd.c
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@ -1756,11 +1756,10 @@ make_red:
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}
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bool UpdateSignalsOnSegment(TileIndex tile, Direction dir)
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bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection direction)
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{
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SetSignalsData ssd;
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int result = -1;
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DiagDirection direction = DirToDiagDir(dir);
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ssd.cur_stack = 0;
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@ -1788,8 +1787,12 @@ bool UpdateSignalsOnSegment(TileIndex tile, Direction dir)
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void SetSignalsOnBothDir(TileIndex tile, byte track)
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{
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static const Direction _search_dir_1[] = { DIR_NE, DIR_SE, DIR_NE, DIR_SE, DIR_SW, DIR_SE };
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static const Direction _search_dir_2[] = { DIR_SW, DIR_NW, DIR_NW, DIR_SW, DIR_NW, DIR_NE };
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static const DiagDirection _search_dir_1[] = {
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DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE
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};
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static const DiagDirection _search_dir_2[] = {
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DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE
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};
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UpdateSignalsOnSegment(tile, _search_dir_1[track]);
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UpdateSignalsOnSegment(tile, _search_dir_2[track]);
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10
train_cmd.c
10
train_cmd.c
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@ -1964,7 +1964,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
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v->load_unload_time_rem = 0;
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if (UpdateSignalsOnSegment(v->tile, v->direction)) {
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if (UpdateSignalsOnSegment(v->tile, DirToDiagDir(v->direction))) {
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InvalidateWindowClasses(WC_TRAINS_LIST);
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return true;
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}
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@ -1983,7 +1983,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
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UpdateTrainDeltaXY(v, v->direction);
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v->cur_image = GetTrainImage(v, v->direction);
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VehiclePositionChanged(v);
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UpdateSignalsOnSegment(v->tile, v->direction);
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UpdateSignalsOnSegment(v->tile, DirToDiagDir(v->direction));
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UpdateTrainAcceleration(v);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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@ -2623,9 +2623,9 @@ static void AffectSpeedByZChange(Vehicle *v, byte old_z)
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}
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}
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static const Direction _otherside_signal_directions[] = {
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DIR_NE, DIR_SE, DIR_NE, DIR_SE, DIR_SW, DIR_SE, 0, 0,
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DIR_SW, DIR_NW, DIR_NW, DIR_SW, DIR_NW, DIR_NE,
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static const DiagDirection _otherside_signal_directions[] = {
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DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE, 0, 0,
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DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE
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};
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static void TrainMovedChangeSignals(TileIndex tile, DiagDirection dir)
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@ -506,7 +506,7 @@ int32 CmdBuildTunnel(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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MakeRoadTunnel(end_tile, _current_player, ReverseDiagDir(direction));
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}
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if (GB(p1, 9, 1) == 0) UpdateSignalsOnSegment(start_tile, DiagDirToDir(direction));
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if (GB(p1, 9, 1) == 0) UpdateSignalsOnSegment(start_tile, direction);
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}
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return cost;
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@ -582,8 +582,8 @@ static int32 DoClearTunnel(TileIndex tile, uint32 flags)
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DoClearSquare(tile);
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DoClearSquare(endtile);
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UpdateSignalsOnSegment(tile, DiagDirToDir(ReverseDiagDir(dir)));
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UpdateSignalsOnSegment(endtile, DiagDirToDir(dir));
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UpdateSignalsOnSegment(tile, ReverseDiagDir(dir));
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UpdateSignalsOnSegment(endtile, dir);
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}
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return _price.clear_tunnel * (length + 1);
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}
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@ -284,7 +284,7 @@ void VehicleInTheWayErrMsg(const Vehicle* v);
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Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z);
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TileIndex GetVehicleOutOfTunnelTile(const Vehicle *v);
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bool UpdateSignalsOnSegment(TileIndex tile, Direction direction);
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bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection direction);
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void SetSignalsOnBothDir(TileIndex tile, byte track);
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Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y);
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