Fix: Mark vehicle status bars dirty when a vehicle leaves unbunching depot (#12516)

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Tyler Trahan 2024-04-18 12:45:00 -04:00 committed by GitHub
parent 715f8c0218
commit 78b83190cc
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@ -2545,6 +2545,7 @@ void Vehicle::LeaveUnbunchingDepot()
if (u->vehstatus & (VS_STOPPED | VS_CRASHED)) continue;
u->depot_unbunching_next_departure = next_departure;
SetWindowDirty(WC_VEHICLE_VIEW, u->index);
}
}