(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.

This commit is contained in:
frosch 2008-06-12 21:36:56 +00:00
parent 7dcc69e617
commit 79ad51867a
3 changed files with 6 additions and 5 deletions

View File

@ -337,8 +337,7 @@ static Foundation GetFoundation_Industry(TileIndex tile, Slope tileh)
IndustryGfx gfx = GetIndustryGfx(tile); IndustryGfx gfx = GetIndustryGfx(tile);
/* For NewGRF industry tiles we might not be drawing a foundation. We need to /* For NewGRF industry tiles we might not be drawing a foundation. We need to
* account for this, otherwise we might be applying a FOUNDATION_LEVELED * account for this, as other structures should
* on a steep slope which is not allowed. Furthermore other structures should
* draw the wall of the foundation in this case. * draw the wall of the foundation in this case.
*/ */
if (gfx >= NEW_INDUSTRYTILEOFFSET) { if (gfx >= NEW_INDUSTRYTILEOFFSET) {

View File

@ -79,8 +79,9 @@ uint ApplyFoundationToSlope(Foundation f, Slope *s)
if (!IsFoundation(f)) return 0; if (!IsFoundation(f)) return 0;
if (IsLeveledFoundation(f)) { if (IsLeveledFoundation(f)) {
uint dz = TILE_HEIGHT + (IsSteepSlope(*s) ? TILE_HEIGHT : 0);
*s = SLOPE_FLAT; *s = SLOPE_FLAT;
return TILE_HEIGHT; return dz;
} }
if (f != FOUNDATION_STEEP_BOTH && IsNonContinuousFoundation(f)) { if (f != FOUNDATION_STEEP_BOTH && IsNonContinuousFoundation(f)) {
@ -402,6 +403,9 @@ void DrawFoundation(TileInfo *ti, Foundation f)
AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, ti->x, ti->y, 16, 16, 1, ti->z); AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, ti->x, ti->y, 16, 16, 1, ti->z);
OffsetGroundSprite(31, 9); OffsetGroundSprite(31, 9);
} else if (IsLeveledFoundation(f)) {
AddSortableSpriteToDraw(leveled_base + SlopeWithOneCornerRaised(highest_corner), PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z - TILE_HEIGHT);
OffsetGroundSprite(31, 1);
} else if (f == FOUNDATION_STEEP_LOWER) { } else if (f == FOUNDATION_STEEP_LOWER) {
/* one corner raised */ /* one corner raised */
OffsetGroundSprite(31, 1); OffsetGroundSprite(31, 1);

View File

@ -347,13 +347,11 @@ static inline Corner GetRailFoundationCorner(Foundation f)
* Returns the foundation needed to flatten a slope. * Returns the foundation needed to flatten a slope.
* The returned foundation is either FOUNDATION_NONE if the tile was already flat, or FOUNDATION_LEVELED. * The returned foundation is either FOUNDATION_NONE if the tile was already flat, or FOUNDATION_LEVELED.
* *
* @pre The slope must not be steep.
* @param s The current #Slope. * @param s The current #Slope.
* @return The needed #Foundation. * @return The needed #Foundation.
*/ */
static inline Foundation FlatteningFoundation(Slope s) static inline Foundation FlatteningFoundation(Slope s)
{ {
assert(!IsSteepSlope(s));
return (s == SLOPE_FLAT ? FOUNDATION_NONE : FOUNDATION_LEVELED); return (s == SLOPE_FLAT ? FOUNDATION_NONE : FOUNDATION_LEVELED);
} }