(svn r12457) -Codechange: Move signal enums on their own header.

This commit is contained in:
belugas 2008-03-28 03:23:49 +00:00
parent 64797f06eb
commit 79f033c78f
5 changed files with 34 additions and 14 deletions

View File

@ -1255,6 +1255,10 @@
RelativePath=".\..\src\signal_func.h"
>
</File>
<File
RelativePath=".\..\src\signal_type.h"
>
</File>
<File
RelativePath=".\..\src\signs.h"
>

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@ -1252,6 +1252,10 @@
RelativePath=".\..\src\signal_func.h"
>
</File>
<File
RelativePath=".\..\src\signal_type.h"
>
</File>
<File
RelativePath=".\..\src\signs.h"
>

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@ -222,6 +222,7 @@ settings_internal.h
settings_type.h
ship.h
signal_func.h
signal_type.h
signs.h
slope_func.h
slope_type.h

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@ -10,6 +10,7 @@
#include "direction_func.h"
#include "track_func.h"
#include "tile_map.h"
#include "signal_type.h"
/** Different types of Rail-related tiles */
@ -201,14 +202,6 @@ static inline WaypointID GetWaypointIndex(TileIndex t)
return (WaypointID)_m[t].m2;
}
/** Type of signal, i.e. how does the signal behave? */
enum SignalType {
SIGTYPE_NORMAL = 0, ///< normal signal
SIGTYPE_ENTRY = 1, ///< presignal block entry
SIGTYPE_EXIT = 2, ///< presignal block exit
SIGTYPE_COMBO = 3 ///< presignal inter-block
};
static inline SignalType GetSignalType(TileIndex t, Track track)
{
assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
@ -244,12 +237,6 @@ static inline void CycleSignalSide(TileIndex t, Track track)
SB(_m[t].m3, pos, 2, sig);
}
/** Variant of the signal, i.e. how does the signal look? */
enum SignalVariant {
SIG_ELECTRIC = 0, ///< Light signal
SIG_SEMAPHORE = 1 ///< Old-fashioned semaphore signal
};
static inline SignalVariant GetSignalVariant(TileIndex t, Track track)
{
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 6 : 2;

24
src/signal_type.h Normal file
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@ -0,0 +1,24 @@
/* $Id$ */
/** @file signal_type.h Types and classes related to signals. */
#ifndef SIGNAL_TYPE_H
#define SIGNAL_TYPE_H
/** Variant of the signal, i.e. how does the signal look? */
enum SignalVariant {
SIG_ELECTRIC = 0, ///< Light signal
SIG_SEMAPHORE = 1 ///< Old-fashioned semaphore signal
};
/** Type of signal, i.e. how does the signal behave? */
enum SignalType {
SIGTYPE_NORMAL = 0, ///< normal signal
SIGTYPE_ENTRY = 1, ///< presignal block entry
SIGTYPE_EXIT = 2, ///< presignal block exit
SIGTYPE_COMBO = 3 ///< presignal inter-block
};
#endif /* SIGNAL_TYPE_H */