(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.

This commit is contained in:
rubidium 2007-07-14 23:10:27 +00:00
parent 197245eefe
commit 7aec26887c
9 changed files with 115 additions and 46 deletions

View File

@ -138,11 +138,11 @@ static CommandCost ReplaceVehicle(Vehicle **w, byte flags, Money total_cost)
* If not, chek if an global auto replacement is defined */
new_engine_type = (IsValidGroupID(old_v->group_id) && GetGroup(old_v->group_id)->replace_protection) ?
INVALID_ENGINE :
EngineReplacementForPlayer(p, old_v->engine_type, DEFAULT_GROUP);
EngineReplacementForPlayer(p, old_v->engine_type, ALL_GROUP);
/* If we don't set new_egnine_type previously, we try to check if an autoreplacement was defined
* for the group and the engine_type of the vehicle */
if (new_engine_type == INVALID_ENGINE && !IsDefaultGroupID(old_v->group_id)) {
if (new_engine_type == INVALID_ENGINE && !IsAllGroupID(old_v->group_id)) {
new_engine_type = EngineReplacementForPlayer(p, old_v->engine_type, old_v->group_id);
}
@ -346,10 +346,15 @@ CommandCost MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs)
if (IsValidGroupID(w->group_id)) {
if (!EngineHasReplacementForPlayer(p, w->engine_type, w->group_id) && (
GetGroup(w->group_id)->replace_protection ||
!EngineHasReplacementForPlayer(p, w->engine_type, DEFAULT_GROUP))) {
!EngineHasReplacementForPlayer(p, w->engine_type, ALL_GROUP))) {
continue;
}
} else if (!EngineHasReplacementForPlayer(p, w->engine_type, DEFAULT_GROUP)) {
} else if (IsDefaultGroupID(w->group_id)) {
if (!EngineHasReplacementForPlayer(p, w->engine_type, DEFAULT_GROUP) &&
!EngineHasReplacementForPlayer(p, w->engine_type, ALL_GROUP)) {
continue;
}
} else if (!EngineHasReplacementForPlayer(p, w->engine_type, ALL_GROUP)) {
continue;
}
}

View File

@ -48,7 +48,7 @@ void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
{
Player *p = GetPlayer(_local_player);
byte type = GetEngine(e)->type;
uint num_engines = IsDefaultGroupID(id_g) ? p->num_engines[e] : GetGroup(id_g)->num_engines[e];
uint num_engines = GetGroupNumEngines(id_g, e);
if (num_engines == 0 || p->num_engines[e] == 0) {
/* We don't have any of this engine type.
@ -140,7 +140,6 @@ static bool EnginesGotCargoInCommon(EngineID engine_a, EngineID engine_b)
*/
static void GenerateReplaceVehList(Window *w, bool draw_left)
{
Player *p = GetPlayer(_local_player);
EngineID e;
EngineID selected_engine = INVALID_ENGINE;
byte type = w->window_number;
@ -154,7 +153,7 @@ static void GenerateReplaceVehList(Window *w, bool draw_left)
if (draw_left) {
const GroupID selected_group = WP(w, replaceveh_d).sel_group;
const uint num_engines = IsDefaultGroupID(selected_group) ? p->num_engines[e] : GetGroup(selected_group)->num_engines[e];
const uint num_engines = GetGroupNumEngines(selected_group, e);
/* Skip drawing the engines we don't have any of and haven't set for replacement */
if (num_engines == 0 && EngineReplacementForPlayer(GetPlayer(_local_player), e, selected_group) == INVALID_ENGINE) continue;

View File

@ -823,7 +823,6 @@ void DrawEngineList(VehicleType type, int x, int y, const EngineList eng_list, u
byte step_size = GetVehicleListHeight(type);
byte x_offset = 0;
byte y_offset = 0;
Player *p = GetPlayer(_local_player);
assert(max <= EngList_Count(&eng_list));
@ -854,7 +853,7 @@ void DrawEngineList(VehicleType type, int x, int y, const EngineList eng_list, u
for (; min < max; min++, y += step_size) {
const EngineID engine = eng_list[min];
const uint num_engines = IsDefaultGroupID(selected_group) ? p->num_engines[engine] : GetGroup(selected_group)->num_engines[engine];
const uint num_engines = GetGroupNumEngines(selected_group, engine);
SetDParam(0, engine);
DrawString(x + x_offset, y, STR_ENGINE_NAME, engine == selected_id ? 0xC : 0x10);

View File

@ -507,7 +507,7 @@ static EngineRenew *AllocateEngineRenew()
er->to = INVALID_ENGINE;
er->next = NULL;
er->group_id = DEFAULT_GROUP;
er->group_id = ALL_GROUP;
return er;
}
@ -636,8 +636,12 @@ static void Load_ERNW()
er = GetEngineRenew(index);
SlObject(er, _engine_renew_desc);
/* Advanced vehicle lists got added */
if (CheckSavegameVersion(60)) er->group_id = DEFAULT_GROUP;
/* Advanced vehicle lists, ungrouped vehicles got added */
if (CheckSavegameVersion(60)) {
er->group_id = ALL_GROUP;
} else if (CheckSavegameVersion(71)) {
if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP;
}
}
}

View File

@ -8,6 +8,7 @@
#include "oldpool.h"
enum {
ALL_GROUP = 0xFFFD,
DEFAULT_GROUP = 0xFFFE,
INVALID_GROUP = 0xFFFF,
};
@ -50,7 +51,17 @@ static inline bool IsValidGroupID(GroupID index)
static inline bool IsDefaultGroupID(GroupID index)
{
return (index == DEFAULT_GROUP);
return index == DEFAULT_GROUP;
}
/**
* Checks if a GroupID stands for all vehicles of a player
* @param id_g The GroupID to check
* @return true is id_g is identical to ALL_GROUP
*/
static inline bool IsAllGroupID(GroupID id_g)
{
return id_g == ALL_GROUP;
}
#define FOR_ALL_GROUPS_FROM(g, start) for (g = GetGroup(start); g != NULL; g = (g->index + 1U < GetGroupPoolSize()) ? GetGroup(g->index + 1) : NULL) if (IsValidGroup(g))
@ -69,6 +80,25 @@ static inline uint GetGroupArraySize(void)
return num;
}
/**
* Get the number of engines with EngineID id_e in the group with GroupID
* id_g
* @param id_g The GroupID of the group used
* @param id_e The EngineID of the engine to count
* @return The number of engines with EngineID id_e in the group
*/
static inline uint GetGroupNumEngines(GroupID id_g, EngineID id_e)
{
if (IsValidGroupID(id_g)) return GetGroup(id_g)->num_engines[id_e];
uint num = GetPlayer(_local_player)->num_engines[id_e];
if (!IsDefaultGroupID(id_g)) return num;
const Group *g;
FOR_ALL_GROUPS(g) num -= g->num_engines[id_e];
return num;
}
static inline void IncreaseGroupNumVehicle(GroupID id_g)
{
if (IsValidGroupID(id_g)) GetGroup(id_g)->num_vehicle++;

View File

@ -112,6 +112,7 @@ enum GroupListWidgets {
GRP_WIDGET_STICKY,
GRP_WIDGET_EMPTY_TOP_LEFT,
GRP_WIDGET_ALL_VEHICLES,
GRP_WIDGET_DEFAULT_VEHICLES,
GRP_WIDGET_LIST_GROUP,
GRP_WIDGET_LIST_GROUP_SCROLLBAR,
GRP_WIDGET_SORT_BY_ORDER,
@ -141,8 +142,9 @@ static const Widget _group_widgets[] = {
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 513, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, 14, 514, 525, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 200, 14, 25, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 200, 26, 39, 0x0, STR_NULL},
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 188, 39, 220, 0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TIP},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 200, 26, 38, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 200, 39, 52, 0x0, STR_NULL},
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 188, 52, 220, 0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TIP},
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 189, 200, 26, 220, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 201, 281, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP},
{ WWT_PANEL, RESIZE_NONE, 14, 282, 435, 14, 25, 0x0, STR_SORT_CRITERIA_TIP},
@ -181,13 +183,13 @@ static void CreateVehicleGroupWindow(Window *w)
default: NOT_REACHED();
case VEH_TRAIN:
case VEH_ROAD:
w->vscroll.cap = 14;
w->vscroll.cap = 13;
w->vscroll2.cap = 8;
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL;
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
w->vscroll.cap = 10;
w->vscroll.cap = 9;
w->vscroll2.cap = 4;
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG2;
break;
@ -214,7 +216,7 @@ static void CreateVehicleGroupWindow(Window *w)
gl->l.flags = VL_REBUILD | VL_NONE;
gl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
gv->group_sel = DEFAULT_GROUP;
gv->group_sel = ALL_GROUP;
switch (gv->vehicle_type) {
case VEH_TRAIN:
@ -275,8 +277,8 @@ static void UpdateGroupActionDropdown(Window *w, GroupID gid, bool refresh = tru
INVALID_STRING_ID
};
action_str[3] = IsDefaultGroupID(gid) ? INVALID_STRING_ID : STR_GROUP_ADD_SHARED_VEHICLE;
action_str[4] = IsDefaultGroupID(gid) ? INVALID_STRING_ID : STR_GROUP_REMOVE_ALL_VEHICLES;
action_str[3] = IsValidGroupID(gid) ? STR_GROUP_ADD_SHARED_VEHICLE : INVALID_STRING_ID;
action_str[4] = IsValidGroupID(gid) ? STR_GROUP_REMOVE_ALL_VEHICLES : INVALID_STRING_ID;
ShowDropDownMenu(w, action_str, 0, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN, 0, 0);
}
@ -314,9 +316,9 @@ static void GroupWndProc(Window *w, WindowEvent *e)
int max;
int i;
/* If we select the default group, gv->list will contain all vehicles of the player
/* If we select the all vehicles, gv->list will contain all vehicles of the player
* else gv->list will contain all vehicles which belong to the selected group */
BuildVehicleList(gv, owner, gv->group_sel, IsDefaultGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST);
BuildVehicleList(gv, owner, gv->group_sel, IsAllGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST);
SortVehicleList(gv);
@ -334,16 +336,16 @@ static void GroupWndProc(Window *w, WindowEvent *e)
GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN,
WIDGET_LIST_END);
/* Disable the group specific function when we select the default group */
SetWindowWidgetsDisabledState(w, IsDefaultGroupID(gv->group_sel),
/* Disable the group specific function when we select the default group or all vehicles */
SetWindowWidgetsDisabledState(w, IsDefaultGroupID(gv->group_sel) || IsAllGroupID(gv->group_sel),
GRP_WIDGET_DELETE_GROUP,
GRP_WIDGET_RENAME_GROUP,
GRP_WIDGET_REPLACE_PROTECTION,
WIDGET_LIST_END);
/* If selected_group == DEFAULT_GROUP, draw the standard caption
We list all vehicles */
if (IsDefaultGroupID(gv->group_sel)) {
/* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption
We list all vehicles or ungrouped vehicles */
if (IsDefaultGroupID(gv->group_sel) || IsAllGroupID(gv->group_sel)) {
SetDParam(0, p->index);
SetDParam(1, gv->l.list_length);
@ -398,16 +400,32 @@ static void GroupWndProc(Window *w, WindowEvent *e)
/* Draw Matrix Group
* The selected group is drawn in white */
StringID str;
StringID str_all_veh, str_no_group_veh;
switch (gv->vehicle_type) {
case VEH_TRAIN: str = STR_GROUP_ALL_TRAINS; break;
case VEH_ROAD: str = STR_GROUP_ALL_ROADS; break;
case VEH_SHIP: str = STR_GROUP_ALL_SHIPS; break;
case VEH_AIRCRAFT: str = STR_GROUP_ALL_AIRCRAFTS; break;
case VEH_TRAIN:
str_all_veh = STR_GROUP_ALL_TRAINS;
str_no_group_veh = STR_GROUP_DEFAULT_TRAINS;
break;
case VEH_ROAD:
str_all_veh = STR_GROUP_ALL_ROADS;
str_no_group_veh = STR_GROUP_DEFAULT_ROADS;
break;
case VEH_SHIP:
str_all_veh = STR_GROUP_ALL_SHIPS;
str_no_group_veh = STR_GROUP_DEFAULT_SHIPS;
break;
case VEH_AIRCRAFT:
str_all_veh = STR_GROUP_ALL_AIRCRAFTS;
str_no_group_veh = STR_GROUP_DEFAULT_AIRCRAFTS;
break;
default: NOT_REACHED(); break;
}
DrawString(10, y1, str, IsDefaultGroupID(gv->group_sel) ? 12 : 16);
DrawString(10, y1, str_all_veh, IsAllGroupID(gv->group_sel) ? 12 : 16);
y1 += 13;
DrawString(10, y1, str_no_group_veh, IsDefaultGroupID(gv->group_sel) ? 12 : 16);
max = min(w->vscroll.pos + w->vscroll.cap, gl->l.list_length);
for (i = w->vscroll.pos ; i < max ; ++i) {
@ -491,6 +509,15 @@ static void GroupWndProc(Window *w, WindowEvent *e)
return;
case GRP_WIDGET_ALL_VEHICLES: // All vehicles button
if (!IsAllGroupID(gv->group_sel)) {
gv->group_sel = ALL_GROUP;
gv->l.flags |= VL_REBUILD;
UpdateGroupActionDropdown(w, gv->group_sel);
SetWindowDirty(w);
}
break;
case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles button
if (!IsDefaultGroupID(gv->group_sel)) {
gv->group_sel = DEFAULT_GROUP;
gv->l.flags |= VL_REBUILD;
@ -500,7 +527,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
break;
case GRP_WIDGET_LIST_GROUP: { // Matrix Group
uint16 id_g = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET - 13) / PLY_WND_PRC__SIZE_OF_ROW_TINY;
uint16 id_g = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET - 26) / PLY_WND_PRC__SIZE_OF_ROW_TINY;
if (id_g >= w->vscroll.cap) return;
@ -544,14 +571,14 @@ static void GroupWndProc(Window *w, WindowEvent *e)
case GRP_WIDGET_DELETE_GROUP: { // Delete the selected group
GroupID group = gv->group_sel;
gv->group_sel = DEFAULT_GROUP;
gv->group_sel = ALL_GROUP;
DoCommandP(0, group, 0, NULL, CMD_DELETE_GROUP | CMD_MSG(STR_GROUP_CAN_T_DELETE));
break;
}
case GRP_WIDGET_RENAME_GROUP: { // Rename the selected roup
assert(!IsDefaultGroupID(gv->group_sel));
assert(IsValidGroupID(gv->group_sel));
const Group *g = GetGroup(gv->group_sel);
@ -573,7 +600,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
case GRP_WIDGET_START_ALL:
case GRP_WIDGET_STOP_ALL: { // Start/stop all vehicles of the list
DoCommandP(0, gv->group_sel, ((IsDefaultGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
DoCommandP(0, gv->group_sel, ((IsAllGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
| (1 << 6)
| (e->we.click.widget == GRP_WIDGET_START_ALL ? (1 << 5) : 0)
| gv->vehicle_type, NULL, CMD_MASS_START_STOP);
@ -582,7 +609,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
}
case GRP_WIDGET_REPLACE_PROTECTION:
if (!IsDefaultGroupID(gv->group_sel)) {
if (IsValidGroupID(gv->group_sel)) {
const Group *g = GetGroup(gv->group_sel);
DoCommandP(0, gv->group_sel, !g->replace_protection, NULL, CMD_SET_GROUP_REPLACE_PROTECTION);
@ -594,7 +621,8 @@ static void GroupWndProc(Window *w, WindowEvent *e)
case WE_DRAGDROP: {
switch (e->we.click.widget) {
case GRP_WIDGET_ALL_VEHICLES: // All trains
case GRP_WIDGET_ALL_VEHICLES: // All vehicles
case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles
DoCommandP(0, DEFAULT_GROUP, gv->vehicle_sel, NULL, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_GROUP_CAN_T_ADD_VEHICLE));
gv->vehicle_sel = INVALID_VEHICLE;
@ -604,7 +632,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
break;
case GRP_WIDGET_LIST_GROUP: { // Maxtrix group
uint16 id_g = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET - 13) / PLY_WND_PRC__SIZE_OF_ROW_TINY;
uint16 id_g = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET - 26) / PLY_WND_PRC__SIZE_OF_ROW_TINY;
const VehicleID vindex = gv->vehicle_sel;
gv->vehicle_sel = INVALID_VEHICLE;
@ -691,21 +719,21 @@ static void GroupWndProc(Window *w, WindowEvent *e)
ShowReplaceGroupVehicleWindow(gv->group_sel, gv->vehicle_type);
break;
case 1: // Send for servicing
DoCommandP(0, gv->group_sel, ((IsDefaultGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
DoCommandP(0, gv->group_sel, ((IsAllGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
| DEPOT_MASS_SEND
| DEPOT_SERVICE, NULL, GetCmdSendToDepot(gv->vehicle_type));
break;
case 2: // Send to Depots
DoCommandP(0, gv->group_sel, ((IsDefaultGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
DoCommandP(0, gv->group_sel, ((IsAllGroupID(gv->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
| DEPOT_MASS_SEND, NULL, GetCmdSendToDepot(gv->vehicle_type));
break;
case 3: // Add shared Vehicles
assert(!IsDefaultGroupID(gv->group_sel));
assert(IsValidGroupID(gv->group_sel));
DoCommandP(0, gv->group_sel, gv->vehicle_type, NULL, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_GROUP_CAN_T_ADD_SHARED_VEHICLE));
break;
case 4: // Remove all Vehicles from the selected group
assert(!IsDefaultGroupID(gv->group_sel));
assert(IsValidGroupID(gv->group_sel));
DoCommandP(0, gv->group_sel, gv->vehicle_type, NULL, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES));
break;

View File

@ -3333,6 +3333,10 @@ STR_GROUP_ALL_TRAINS :All trains
STR_GROUP_ALL_ROADS :All road vehicles
STR_GROUP_ALL_SHIPS :All ships
STR_GROUP_ALL_AIRCRAFTS :All aircraft
STR_GROUP_DEFAULT_TRAINS :Ungrouped trains
STR_GROUP_DEFAULT_ROADS :Ungrouped road vehicles
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Add shared vehicles
STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehicles

View File

@ -711,7 +711,7 @@ CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
GroupID id_g = GB(p1, 16, 16);
CommandCost cost;
if (!IsValidGroupID(id_g) && !IsDefaultGroupID(id_g)) return CMD_ERROR;
if (!IsValidGroupID(id_g) && !IsAllGroupID(id_g) && !IsDefaultGroupID(id_g)) return CMD_ERROR;
if (new_engine_type != INVALID_ENGINE) {
/* First we make sure that it's a valid type the user requested
* check that it's an engine that is in the engine array */

View File

@ -30,7 +30,7 @@
#include <setjmp.h>
#include <list>
extern const uint16 SAVEGAME_VERSION = 70;
extern const uint16 SAVEGAME_VERSION = 71;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!