From 7c7a0cc3f7327cd2c28ae7dd538c0600a8b9a534 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 10 Nov 2010 16:25:20 +0000 Subject: [PATCH] (svn r21126) -Codechange: increase the limit of languages OpenTTD can know about to the limit imposed by the NewGRF specs as we're already quite close to the limit; less than 10% from the limit with the currently translated languages --- src/strings_type.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/strings_type.h b/src/strings_type.h index d83b1b79e4..a1c45f341b 100644 --- a/src/strings_type.h +++ b/src/strings_type.h @@ -18,7 +18,7 @@ typedef uint16 StringID; static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character -static const uint MAX_LANG = 64; ///< Maximum number of languages supported by the game +static const uint MAX_LANG = 0x7F; ///< Maximum number of languages supported by the game, and the NewGRF specs /** Directions a text can go to */ enum TextDirection {