mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r1611) Display server port in the multiplayer game info window
I had to make the multiplayer window 10 pixels wider for this
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44f48ce915
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@ -1232,7 +1232,7 @@ STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
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STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
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STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA16}x{COMMA16}
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STR_NETWORK_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
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STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING}
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STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING} : {NUMU16}
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STR_NETWORK_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
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STR_NETWORK_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
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STR_NETWORK_PASSWORD :{SILVER}Password protected!
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@ -171,24 +171,24 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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}
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// right menu
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GfxFillRect(252, 23, 468, 65, 157);
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GfxFillRect(252, 23, 478, 65, 157);
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if (_selected_item == NULL) {
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DrawStringMultiCenter(360, 40, STR_NETWORK_GAME_INFO, 0);
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DrawStringMultiCenter(365, 40, STR_NETWORK_GAME_INFO, 0);
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} else if (!_selected_item->online) {
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SetDParam(0, _str_game_name);
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DrawStringMultiCenter(360, 42, STR_ORANGE, 2); // game name
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DrawStringMultiCenter(365, 42, STR_ORANGE, 2); // game name
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DrawStringMultiCenter(360, 110, STR_NETWORK_SERVER_OFFLINE, 2); // server offline
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DrawStringMultiCenter(365, 110, STR_NETWORK_SERVER_OFFLINE, 2); // server offline
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} else { // show game info
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uint16 y = 70;
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DrawStringMultiCenter(360, 30, STR_NETWORK_GAME_INFO, 0);
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DrawStringMultiCenter(365, 30, STR_NETWORK_GAME_INFO, 0);
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SetDParam(0, _str_game_name);
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DrawStringMultiCenter(360, 42, STR_ORANGE, 2); // game name
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DrawStringMultiCenter(365, 42, STR_ORANGE, 2); // game name
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SetDParam(0, _str_map_name);
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DrawStringMultiCenter(360, 54, STR_02BD, 2); // map name
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DrawStringMultiCenter(365, 54, STR_02BD, 2); // map name
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SetDParam(0, _selected_item->info.clients_on);
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SetDParam(1, _selected_item->info.clients_max);
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@ -213,6 +213,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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y+=10;
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SetDParam(0, _str_server_address);
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SetDParam(1, _selected_item->port);
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DrawString(260, y, STR_NETWORK_SERVER_ADDRESS, 2); // server address
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y+=10;
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@ -228,12 +229,12 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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if (strncmp(_selected_item->info.server_revision, _openttd_revision, NETWORK_REVISION_LENGTH - 1) != 0) {
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if (strncmp(_selected_item->info.server_revision, NOREV_STRING, sizeof(_selected_item->info.server_revision)) != 0)
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DrawStringMultiCenter(360, y, STR_NETWORK_VERSION_MISMATCH, 2); // server mismatch
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DrawStringMultiCenter(365, y, STR_NETWORK_VERSION_MISMATCH, 2); // server mismatch
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} else if (_selected_item->info.clients_on == _selected_item->info.clients_max) {
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// Show: server full, when clients_on == clients_max
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DrawStringMultiCenter(360, y, STR_NETWORK_SERVER_FULL, 2); // server full
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DrawStringMultiCenter(365, y, STR_NETWORK_SERVER_FULL, 2); // server full
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} else if (_selected_item->info.use_password)
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DrawStringMultiCenter(360, y, STR_NETWORK_PASSWORD, 2); // password warning
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DrawStringMultiCenter(365, y, STR_NETWORK_PASSWORD, 2); // password warning
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y+=10;
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}
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@ -386,8 +387,8 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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static const Widget _network_game_window_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 479, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
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{ WWT_IMGBTN, RESIZE_NONE, BGC, 0, 479, 14, 214, 0x0, STR_NULL},
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{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 489, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
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{ WWT_IMGBTN, RESIZE_NONE, BGC, 0, 489, 14, 214, 0x0, STR_NULL},
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/* LEFT SIDE */
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{ WWT_IMGBTN, RESIZE_NONE, BGC, 90, 231, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP},
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@ -404,21 +405,21 @@ static const Widget _network_game_window_widgets[] = {
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 115, 195, 206, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 125, 231, 195, 206, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 250, 355, 195, 206, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 365, 470, 195, 206, STR_012E_CANCEL, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 250, 360, 195, 206, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 370, 480, 195, 206, STR_012E_CANCEL, STR_NULL},
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/* RIGHT SIDE */
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{ WWT_IMGBTN, RESIZE_NONE, BGC, 250, 470, 22, 185, 0x0, STR_NULL},
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{ WWT_6, RESIZE_NONE, BGC, 251, 469, 23, 184, 0x0, STR_NULL},
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{ WWT_IMGBTN, RESIZE_NONE, BGC, 250, 480, 22, 185, 0x0, STR_NULL},
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{ WWT_6, RESIZE_NONE, BGC, 251, 479, 23, 184, 0x0, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 257, 355, 164, 175, STR_NETWORK_JOIN_GAME, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 365, 463, 164, 175, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 257, 360, 164, 175, STR_NETWORK_JOIN_GAME, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 370, 473, 164, 175, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
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{ WIDGETS_END},
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};
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static const WindowDesc _network_game_window_desc = {
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WDP_CENTER, WDP_CENTER, 480, 215,
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WDP_CENTER, WDP_CENTER, 490, 215,
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WC_NETWORK_WINDOW,0,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
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_network_game_window_widgets,
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