(svn r24078) -Fix [FS#5093,FS#5130] (r24071): A fix that breaks all other cases isn't really a fix. Redo it to make sure that reservations of trains entering or exiting depots are properly made and freed.

This commit is contained in:
michi_cc 2012-03-29 12:27:34 +00:00
parent 4bbea6ee63
commit 7e438d27f1
2 changed files with 12 additions and 4 deletions

View File

@ -369,8 +369,7 @@ Train *GetTrainForReservation(TileIndex tile, Track track)
*/
bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bool include_line_end, bool forbid_90deg)
{
/* A depot is safe if we enter it, but not when we exit. */
if (IsRailDepotTile(tile) && TrackdirToExitdir(trackdir) != GetRailDepotDirection(tile)) return true;
if (IsRailDepotTile(tile)) return true;
if (IsTileType(tile, MP_RAILWAY)) {
/* For non-pbs signals, stop on the signal tile. */

View File

@ -1827,6 +1827,9 @@ void ReverseTrainDirection(Train *v)
HasSignalOnTrackdir(v->tile, v->GetVehicleTrackdir()) &&
!IsPbsSignal(GetSignalType(v->tile, FindFirstTrack(v->track))));
/* If we are on a depot tile facing outwards, do not treat the current tile as safe. */
if (IsRailDepotTile(v->tile) && TrackdirToExitdir(v->GetVehicleTrackdir()) == GetRailDepotDirection(v->tile)) first_tile_okay = false;
if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
if (TryPathReserve(v, false, first_tile_okay)) {
/* Do a look-ahead now in case our current tile was already a safe tile. */
@ -2200,8 +2203,14 @@ void FreeTrainTrackReservation(const Train *v, TileIndex origin, Trackdir orig_t
bool free_tile = tile != v->tile || !(IsRailStationTile(v->tile) || IsTileType(v->tile, MP_TUNNELBRIDGE));
StationID station_id = IsRailStationTile(v->tile) ? GetStationIndex(v->tile) : INVALID_STATION;
/* A train inside a depot can't have a reservation. */
if (v->track == TRACK_BIT_DEPOT) return;
/* Can't be holding a reservation if we enter a depot. */
if (IsRailDepotTile(tile) && TrackdirToExitdir(td) != GetRailDepotDirection(tile)) return;
if (v->track == TRACK_BIT_DEPOT) {
/* Front engine is in a depot. We enter if some part is not in the depot. */
for (const Train *u = v; u != NULL; u = u->Next()) {
if (u->track != TRACK_BIT_DEPOT || u->tile != v->tile) return;
}
}
/* Don't free reservation if it's not ours. */
if (TracksOverlap(GetReservedTrackbits(tile) | TrackToTrackBits(TrackdirToTrack(td)))) return;