From 7f1cda519c7628c936a0237d101c4409e576b6f0 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sun, 5 Feb 2006 23:12:23 +0000 Subject: [PATCH] (svn r3559) - CodeChange: simplify MKCOLOR(x) macro for smallmap_gui.c by adding a TO_LE32X() macro next to TO_BE32X(). The 'X' signifies them as macros and not-inline functions so they can be used in variable declarations. --- smallmap_gui.c | 6 +----- stdafx.h | 14 ++++++++------ 2 files changed, 9 insertions(+), 11 deletions(-) diff --git a/smallmap_gui.c b/smallmap_gui.c index f1e7e547ea..6680886c18 100644 --- a/smallmap_gui.c +++ b/smallmap_gui.c @@ -231,11 +231,7 @@ static const uint16 * const _legend_table[] = { # define WRITE_PIXELS_OR(dst,val) *(uint32*)(dst) |= (val); #endif -#if defined(TTD_BIG_ENDIAN) -# define MKCOLOR(x) BSWAP32(x) -#elif defined(TTD_LITTLE_ENDIAN) -# define MKCOLOR(x) (x) -#endif +#define MKCOLOR(x) TO_LE32X(x) /* Height encodings; 16 levels XXX - needs updating for more/finer heights! */ static const uint32 _map_height_bits[16] = { diff --git a/stdafx.h b/stdafx.h index efcfd70bb3..05fa003f7b 100644 --- a/stdafx.h +++ b/stdafx.h @@ -205,21 +205,23 @@ typedef unsigned char byte; static inline uint16 TO_LE16(uint16 x) { return BSWAP16(x); } static inline uint32 FROM_LE32(uint32 x) { return BSWAP32(x); } static inline uint16 FROM_LE16(uint16 x) { return BSWAP16(x); } -# define TO_BE32(x) (x) -# define TO_BE16(x) (x) +# define TO_BE32(x) (x) +# define TO_BE16(x) (x) # define FROM_BE32(x) (x) # define FROM_BE16(x) (x) -# define TO_BE32X(x) (x) +# define TO_LE32X(x) BSWAP32(x) +# define TO_BE32X(x) (x) #else static inline uint32 TO_BE32(uint32 x) { return BSWAP32(x); } static inline uint16 TO_BE16(uint16 x) { return BSWAP16(x); } static inline uint32 FROM_BE32(uint32 x) { return BSWAP32(x); } static inline uint16 FROM_BE16(uint16 x) { return BSWAP16(x); } -# define TO_LE32(x) (x) -# define TO_LE16(x) (x) -# define TO_BE32X(x) BSWAP32(x) +# define TO_LE32(x) (x) +# define TO_LE16(x) (x) # define FROM_LE32(x) (x) # define FROM_LE16(x) (x) +# define TO_LE32X(x) (x) +# define TO_BE32X(x) BSWAP32(x) #endif /* TTD_BIG_ENDIAN */ #if !defined(GAME_DATA_DIR)