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Change: Move the filtered cargo to the first place in the industry directory window's cargo lists
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@ -1475,6 +1475,18 @@ protected:
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return std::get<3>(a) > std::get<3>(b);
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});
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/* If the produced cargo filter is active then move the filtered cargo to the beginning of the list,
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* because this is the one the player interested in, and that way it is not hidden in the 'n' more cargos */
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const CargoID cid = this->cargo_filter[this->produced_cargo_filter_criteria];
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if (cid != CF_ANY && cid != CF_NONE) {
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auto filtered_ci = std::find_if(cargos.begin(), cargos.end(), [cid](const CargoInfo& ci) -> bool {
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return std::get<0>(ci) == cid;
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});
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if (filtered_ci != cargos.end()) {
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std::rotate(cargos.begin(), filtered_ci, filtered_ci + 1);
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}
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}
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/* Display first 3 cargos */
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for (size_t j = 0; j < min<size_t>(3, cargos.size()); j++) {
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CargoInfo ci = cargos[j];
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