mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r3512) Yet more whitespace fixes (mostly by Rubidium)
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84fb96fe85
commit
80952253c2
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@ -87,13 +87,13 @@ void DisplaySplashImage(void)
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bit_depth = png_get_bit_depth(png_ptr, info_ptr);
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color_type = png_get_color_type(png_ptr, info_ptr);
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if(color_type != PNG_COLOR_TYPE_PALETTE || bit_depth != 8) {
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if (color_type != PNG_COLOR_TYPE_PALETTE || bit_depth != 8) {
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png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
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fclose(f);
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return;
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}
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if(!png_get_valid(png_ptr, info_ptr, PNG_INFO_PLTE)) {
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if (!png_get_valid(png_ptr, info_ptr, PNG_INFO_PLTE)) {
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png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
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fclose(f);
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return;
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@ -105,14 +105,12 @@ void DisplaySplashImage(void)
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memset(_screen.dst_ptr, 0xff, _screen.pitch * _screen.height);
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if(width > (uint) _screen.width)
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width = _screen.width;
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if(height > (uint) _screen.height)
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height = _screen.height;
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if (width > (uint) _screen.width) width = _screen.width;
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if (height > (uint) _screen.height) height = _screen.height;
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xoff = (_screen.width - width) / 2;
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yoff = (_screen.height - height) / 2;
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for(y = 0; y < height; y++) {
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for (y = 0; y < height; y++) {
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src = row_pointers[y];
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dst = ((uint8 *) _screen.dst_ptr) + (yoff + y) * _screen.pitch + xoff;
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2
queue.c
2
queue.c
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@ -182,7 +182,7 @@ static bool InsSort_Push(Queue* q, void* item, int priority)
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q->data.inssort.first = newnode;
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} else {
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InsSortNode* node = q->data.inssort.first;
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while( node != NULL ) {
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while (node != NULL) {
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if (node->next == NULL || node->next->priority >= priority) {
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newnode->next = node->next;
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node->next = newnode;
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@ -944,7 +944,7 @@ static int PickRandomBit(uint bits)
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num = RandomRange(num);
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for(i=0; !((bits & 1) && ((int)--num) < 0); bits>>=1,i++);
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for (i = 0; !((bits & 1) && ((int)--num) < 0); bits >> = 1, i++);
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return i;
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}
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@ -130,10 +130,11 @@ static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
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IniGroup *grp = pool_alloc(&ini->pool, sizeof(IniGroup));
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grp->ini = ini;
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grp->name = pool_strdup(&ini->pool, grpt, len);
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if(!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans") )
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if (!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans")) {
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grp->type = IGT_LIST;
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else
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} else {
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grp->type = IGT_VARIABLES;
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}
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grp->next = NULL;
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grp->item = NULL;
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grp->comment = NULL;
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@ -1,19 +1,19 @@
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/* $Id$ */
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/******************************************************************************************
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* Cocoa sound driver *
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* Known things left to do: *
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* - Might need to do endian checking for it to work on both ppc and x86 *
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******************************************************************************************/
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/*****************************************************************************
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* Cocoa sound driver *
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* Known things left to do: *
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* - Might need to do endian checking for it to work on both ppc and x86 *
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*****************************************************************************/
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#ifdef WITH_COCOA
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#include <AudioUnit/AudioUnit.h>
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/* Name conflict */
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#define Rect OTTDRect
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#define Point OTTDPoint
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#define WindowClass OTTDWindowClass
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#define Rect OTTDRect
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#define Point OTTDPoint
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#define WindowClass OTTDWindowClass
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/* Defined in stdbool.h */
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#ifndef __cplusplus
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# ifndef __BEOS__
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@ -40,7 +40,7 @@
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static AudioUnit _outputAudioUnit;
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/* The CoreAudio callback */
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static OSStatus audioCallback (void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData)
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static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData)
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{
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MxMixSamples(_mixer, ioData->mData, ioData->mDataByteSize / 4);
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@ -87,24 +87,24 @@ static const char *CocoaSoundStart(const char * const *parm)
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return "cocoa_s: Failed to start CoreAudio: FindNextComponent returned NULL";
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/* Open & initialize the default output audio unit */
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if(OpenAComponent(comp, &_outputAudioUnit) != noErr)
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if (OpenAComponent(comp, &_outputAudioUnit) != noErr)
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return "cocoa_s: Failed to start CoreAudio: OpenAComponent";
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if(AudioUnitInitialize(_outputAudioUnit) != noErr)
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if (AudioUnitInitialize(_outputAudioUnit) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitInitialize";
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/* Set the input format of the audio unit. */
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if(AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof (requestedDesc)) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof(requestedDesc)) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
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/* Set the audio callback */
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callback.inputProc = audioCallback;
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callback.inputProcRefCon = NULL;
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if(AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr)
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)";
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/* Finally, start processing of the audio unit */
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if(AudioOutputUnitStart (_outputAudioUnit) != noErr)
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if (AudioOutputUnitStart(_outputAudioUnit) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioOutputUnitStart";
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/* We're running! */
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@ -127,7 +127,7 @@ static void CocoaSoundStop(void)
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/* Remove the input callback */
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callback.inputProc = 0;
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callback.inputProcRefCon = 0;
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if(AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
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DEBUG(driver, 1)("cocoa_s: Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback) failed");
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return;
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}
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