diff --git a/src/train.h b/src/train.h index 557d7040c4..a43b0747cc 100644 --- a/src/train.h +++ b/src/train.h @@ -41,6 +41,9 @@ enum VehicleRailFlags { /* used to mark a train that can't get a path reservation */ VRF_TRAIN_STUCK = 8, + + /* used to mark a train that is just leaving a station */ + VRF_LEAVING_STATION = 9, }; /** Modes for ignoring signals. */ diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 848efb8d17..c252f1f0b0 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -3808,8 +3808,17 @@ static bool TrainLocoHandler(Train *v, bool mode) v->wait_counter = 0; v->cur_speed = 0; v->subspeed = 0; + ClrBit(v->flags, VRF_LEAVING_STATION); ReverseTrainDirection(v); return true; + } else if (HasBit(v->flags, VRF_LEAVING_STATION)) { + /* Try to reserve a path when leaving the station as we + * might not be marked as wanting a reservation, e.g. + * when an overlength train gets turned around in a station. */ + if (UpdateSignalsOnSegment(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), v->owner) == SIGSEG_PBS || _settings_game.pf.reserve_paths) { + TryPathReserve(v, true, true); + } + ClrBit(v->flags, VRF_LEAVING_STATION); } v->HandleLoading(mode); diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 85ed74271d..0a88f3c53e 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1635,12 +1635,7 @@ void Vehicle::LeaveStation() /* Trigger station animation (trains only) */ if (IsTileType(this->tile, MP_STATION)) StationAnimationTrigger(st, this->tile, STAT_ANIM_TRAIN_DEPARTS); - /* Try to reserve a path when leaving the station as we - * might not be marked as wanting a reservation, e.g. - * when an overlength train gets turned around in a station. */ - if (UpdateSignalsOnSegment(this->tile, TrackdirToExitdir(this->GetVehicleTrackdir()), this->owner) == SIGSEG_PBS || _settings_game.pf.reserve_paths) { - TryPathReserve(Train::From(this), true, true); - } + SetBit(Train::From(this)->flags, VRF_LEAVING_STATION); } }