(svn r11783) -Codechange: compare engine type with its type property, not by its index

This commit is contained in:
peter1138 2008-01-08 18:16:26 +00:00
parent 352f13dad1
commit 814f47a3cc
1 changed files with 2 additions and 3 deletions

View File

@ -329,15 +329,14 @@ static void NewVehicleAvailable(Engine *e)
/* Do not introduce new rail wagons */
if (IsWagon(index)) return;
if (index < NUM_TRAIN_ENGINES) {
if (e->type == VEH_TRAIN) {
/* maybe make another rail type available */
RailType railtype = RailVehInfo(index)->railtype;
assert(railtype < RAILTYPE_END);
FOR_ALL_PLAYERS(p) {
if (p->is_active) SetBit(p->avail_railtypes, railtype);
}
}
if ((index - NUM_TRAIN_ENGINES) < NUM_ROAD_ENGINES) {
} else if (e->type == VEH_ROAD) {
/* maybe make another road type available */
FOR_ALL_PLAYERS(p) {
if (p->is_active) SetBit(p->avail_roadtypes, HasBit(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);