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(svn r20159) -Change: clarify use of OpenTTD directories and don't use the "TTD" abbreviation for Transport Tycoon Deluxe (parts by planetmaker)
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readme.txt
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readme.txt
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@ -226,9 +226,10 @@ You need to copy the following files:
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4.1.3) Original Transport Tycoon Deluxe music
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------ --------------------------------------
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If you want the TTD music, copy the gm/ folder from the Windows version
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of TTD to your OpenTTD folder (not your data folder - also explained in
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the following sections). The music from the DOS version does not work.
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If you want the Transport Tycoon Deluxe music, copy the gm/ folder from the
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Windows version of Transport Tycoon Deluxe to your OpenTTD folder (not your
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data folder - also explained in the following sections). The music from the
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DOS version as well as the original Transport Tycoon does not work.
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4.1.4) AIs
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------ ---
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@ -248,8 +249,9 @@ wait for an error message to pop up. The error message will tell you
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4.2) OpenTTD directories
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---- -------------------------------
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The TTD artwork files listed in the section 4.1 "(Required) 3rd party files"
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can be placed in a few different locations:
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The required 3rd party files listed in the section 4.1 "(Required) 3rd party files"
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as well as other non-compulsory extensions (NewGRFs, AI, heightmaps, scenarios) can be
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placed in a few different locations:
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1. The current working directory (from where you started OpenTTD)
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2. Your personal directory
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Windows: C:\My Documents (95, 98, ME)
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@ -302,9 +304,9 @@ again, see section 4.1).
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5.0) OpenTTD features:
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---- -----------------
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OpenTTD has a lot of features going beyond the original TTD emulation.
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Unfortunately, there is currently no comprehensive list of features, but there
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is a basic features list on the web, and some optional features can be
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OpenTTD has a lot of features going beyond the original Transport Tycoon Deluxe
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emulation. Unfortunately, there is currently no comprehensive list of features,
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but there is a basic features list on the web, and some optional features can be
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controlled through the Advanced Settings dialog. We also implement some
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features known from TTDPatch (http://www.ttdpatch.net/).
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@ -335,7 +337,8 @@ Information logged:
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* Adding / removing / changing order of NewGRFs
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* Changing NewGRF parameters, loading compatible NewGRF
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* Changing game mode (scenario editor <-> normal game)
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* Loading game saved in a different OpenTTD / TTDPatch / TTD version
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* Loading game saved in a different OpenTTD / TTDPatch / Transport Tycoon Deluxe /
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original Transport Tycoon version
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* Running a modified OpenTTD build
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* Changing settings affecting NewGRF behaviour (non-network-safe settings)
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* Changing landscape (by cheat)
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@ -565,7 +568,7 @@ Retired Developers:
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Thanks to:
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Josef Drexler - For his great work on TTDPatch.
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Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
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Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and graphics (signals and track foundations)
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Petr Baudiš (pasky) - Many patches, newgrf support, etc.
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Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
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Stefan Meißner (sign_de) - For his work on the console
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@ -400,7 +400,7 @@ static const char * const _credits[] = {
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"",
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"Special thanks go out to:",
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" Josef Drexler - For his great work on TTDPatch",
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" Marcin Grzegorczyk - For his documentation of TTD internals",
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" Marcin Grzegorczyk - For describing Transport Tycoon Deluxe internals",
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" Petr Baudi\xC5\xA1 (pasky) - Many patches, newGRF support",
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" Stefan Mei\xC3\x9Fner (sign_de) - For his work on the console",
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" Simon Sasburg (HackyKid) - Many bugfixes he has blessed us with",
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