(svn r187) -Feature: [1024044] Show max loan in finances window. (ledow)

-some type fixes in txt files
This commit is contained in:
darkvater 2004-09-08 19:26:10 +00:00
parent 157e90b49f
commit 8308432cf9
4 changed files with 12 additions and 7 deletions

View File

@ -43,7 +43,7 @@ Difficulty Settings lets you configure settings that affect the difficulty of pl
Game Settings lets you set regional settings - currency, language, town names, etc. It also lets you select the resolution to run the game at, as well as the screenshot format to use.
Configure Patches lets you select which patches to use in the game. This allows you ro set the game play to either original Transport Tycoon Deluxe compatible mode or a mode more like playing under TTD-Patch. Patches include building on slopes, longer bridges, longer trains, pre-signals, and TTD-Patch compatible handling of non-stop orders.
Configure Patches lets you select which patches to use in the game. This allows you to set the game play to either original Transport Tycoon Deluxe compatible mode or a mode more like playing under TTD-Patch. Patches include building on slopes, longer bridges, longer trains, pre-signals, and TTD-Patch compatible handling of non-stop orders.
2.1 Gameplay

View File

@ -3,7 +3,7 @@ OPENTTD INGAME CONSOLE DOCUMENTATION
http://openttd.rulez.org/wiki2/index.php/OpenTTDDevBlackBook
for detailed information
HOTKEY: BACKQUOTE (aka tile, the key left to "1")
HOTKEY: BACKQUOTE (aka tilde, the key left to "1")
COMMANDS:
---------
@ -52,4 +52,3 @@ printf "%s world" *temp_string
---------------------------------------------------
feel free to add more commands and use this in-game
console for your debugging / enhancements

View File

@ -1850,7 +1850,8 @@ STR_7023 :{CURRCOMPACT}
STR_7024 :{COMMA32}
STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Operating Profit Graph
STR_7026_BANK_BALANCE :{WHITE}Bank Balance
STR_7027_LOAN :{WHITE}Loan
STR_7027_LOAN :{WHITE}Loan
STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY64}
STR_7028 :{BLACK}{CURRENCY64}
STR_7029_BORROW :{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702A_REPAY :{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}

View File

@ -8,6 +8,7 @@
#include "player.h"
#include "command.h"
#include "vehicle.h"
#include "economy.h"
static void DoShowPlayerFinances(int player, bool small);
@ -18,7 +19,7 @@ static void DrawPlayerEconomyStats(Player *p, byte mode)
int64 (*tbl)[13], sum,cost;
StringID str;
if (!(mode & 1)) {
if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
/* draw categories */
DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0);
for(i=0; i!=13; i++)
@ -61,9 +62,13 @@ static void DrawPlayerEconomyStats(Player *p, byte mode)
} while (--j != 0);
y = 171;
} else {
// draw max loan aligned to loan below (y += 10)
SET_DPARAM64(0, (uint64)_economy.max_loan);
DrawString(202, y+10, STR_MAX_LOAN, 0);
} else
y = 15;
}
DrawString(2, y, STR_7026_BANK_BALANCE, 0);
SET_DPARAM64(0, p->money64);