Codechange: Simplify iteration of framerate performance elements.

This commit is contained in:
Peter Nelson 2024-04-05 19:31:08 +01:00 committed by Peter Nelson
parent 97bea563d7
commit 830c9e2de8
1 changed files with 7 additions and 7 deletions

View File

@ -817,8 +817,8 @@ struct FrametimeGraphWindow : Window {
{ TIMESTAMP_PRECISION * 3, 4 },
{ TIMESTAMP_PRECISION * 1, 2 },
};
for (const ScaleDef *sc = hscales; sc < hscales + lengthof(hscales); sc++) {
if (range < sc->range) this->horizontal_scale = sc->scale;
for (const auto &sc : hscales) {
if (range < sc.range) this->horizontal_scale = sc.scale;
}
}
@ -836,8 +836,8 @@ struct FrametimeGraphWindow : Window {
TIMESTAMP_PRECISION / 50,
TIMESTAMP_PRECISION / 200,
};
for (const TimingMeasurement *sc = vscales; sc < vscales + lengthof(vscales); sc++) {
if (range < *sc) this->vertical_scale = (int)*sc;
for (const auto &sc : vscales) {
if (range < sc) this->vertical_scale = (int)sc;
}
}
@ -1070,11 +1070,11 @@ void ConPrintFramerate()
bool printed_anything = false;
for (const PerformanceElement *e = rate_elements; e < rate_elements + lengthof(rate_elements); e++) {
auto &pf = _pf_data[*e];
for (const auto &e : rate_elements) {
auto &pf = _pf_data[e];
if (pf.num_valid == 0) continue;
IConsolePrint(TC_GREEN, "{} rate: {:.2f}fps (expected: {:.2f}fps)",
MEASUREMENT_NAMES[*e],
MEASUREMENT_NAMES[e],
pf.GetRate(),
pf.expected_rate);
printed_anything = true;