diff --git a/src/town_gui.cpp b/src/town_gui.cpp index 104b6758dd..dabac7d365 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -32,6 +32,17 @@ typedef GUIList GUITownList; +/** Widget numbers of the town authority window. */ +enum TownAuthorityWidgets { + TWA_CLOSEBOX, + TWA_CAPTION, + TWA_RATING_INFO, + TWA_COMMAND_LIST, + TWA_SCROLLBAR, + TWA_ACTION_INFO, + TWA_EXECUTE, +}; + static const Widget _town_authority_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // TWA_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 316, 0, 13, STR_2022_LOCAL_AUTHORITY, STR_018C_WINDOW_TITLE_DRAG_THIS}, // TWA_CAPTION @@ -50,16 +61,6 @@ private: Town *town; int sel_index; - enum TownAuthorityWidget { - TWA_CLOSEBOX = 0, - TWA_CAPTION, - TWA_RATING_INFO, - TWA_COMMAND_LIST, - TWA_SCROLLBAR, - TWA_ACTION_INFO, - TWA_EXECUTE, - }; - /** * Get the position of the Nth set bit. * @@ -217,24 +218,25 @@ static void ShowTownAuthorityWindow(uint town) AllocateWindowDescFront(&_town_authority_desc, town); } +/** Widget numbers of the town view window. */ +enum TownViewWidgets { + TVW_CLOSEBOX, + TVW_CAPTION, + TVW_STICKY, + TVW_VIEWPORTPANEL, + TVW_VIEWPORTINSET, + TVW_INFOPANEL, + TVW_CENTERVIEW, + TVW_SHOWAUTHORITY, + TVW_CHANGENAME, + TVW_EXPAND, + TVW_DELETE, +}; + struct TownViewWindow : Window { private: Town *town; - enum TownViewWidget { - TVW_CLOSEBOX, - TVW_CAPTION, - TVW_STICKY, - TVW_VIEWPORTPANEL, - TVW_VIEWPORTINSET, - TVW_INFOPANEL, - TVW_CENTERVIEW, - TVW_SHOWAUTHORITY, - TVW_CHANGENAME, - TVW_EXPAND, - TVW_DELETE, - }; - public: enum { TVW_HEIGHT_NORMAL = 150, @@ -453,6 +455,19 @@ void ShowTownViewWindow(TownID town) AllocateWindowDescFront(&_town_view_desc, town); } +/** Widget numbers of town directory window. */ +enum TownDirectoryWidgets { + TDW_CLOSEBOX, + TDW_CAPTION, + TDW_STICKYBOX, + TDW_SORTNAME, + TDW_SORTPOPULATION, + TDW_CENTERTOWN, + TDW_SCROLLBAR, + TDW_EMPTYBOTTOM, + TDW_RESIZEBOX, +}; + static const Widget _town_directory_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // TDW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 195, 0, 13, STR_2000_TOWNS, STR_018C_WINDOW_TITLE_DRAG_THIS}, // TDW_CAPTION @@ -469,18 +484,6 @@ static const Widget _town_directory_widgets[] = { struct TownDirectoryWindow : public Window { private: - enum TownDirectoryWidget { - TDW_CLOSEBOX, - TDW_CAPTION, - TDW_STICKYBOX, - TDW_SORTNAME, - TDW_SORTPOPULATION, - TDW_CENTERTOWN, - TDW_SCROLLBAR, - TDW_EMPTYBOTTOM, - TDW_RESIZEBOX, - }; - /* Runtime saved values */ static Listing last_sorting; static const Town *last_town; @@ -685,6 +688,29 @@ void CcBuildTown(bool success, TileIndex tile, uint32 p1, uint32 p2) } } +/** Widget numbers of town scenario editor window. */ +enum TownScenarioEditorWidgets { + TSEW_CLOSEBOX, + TSEW_CAPTION, + TSEW_STICKYBOX, + TSEW_BACKGROUND, + TSEW_NEWTOWN, + TSEW_RANDOMTOWN, + TSEW_MANYRANDOMTOWNS, + TSEW_TOWNSIZE, + TSEW_SIZE_SMALL, + TSEW_SIZE_MEDIUM, + TSEW_SIZE_LARGE, + TSEW_SIZE_RANDOM, + TSEW_CITY, + TSEW_TOWNLAYOUT, + TSEW_LAYOUT_ORIGINAL, + TSEW_LAYOUT_BETTER, + TSEW_LAYOUT_GRID2, + TSEW_LAYOUT_GRID3, + TSEW_LAYOUT_RANDOM, +}; + static const Widget _found_town_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // TSEW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 147, 0, 13, STR_0233_TOWN_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // TSEW_CAPTION @@ -715,28 +741,6 @@ static const Widget _found_town_widgets[] = { struct FoundTownWindow : Window { private: - enum TownScenarioEditorWidget { - TSEW_CLOSEBOX, - TSEW_CAPTION, - TSEW_STICKYBOX, - TSEW_BACKGROUND, - TSEW_NEWTOWN, - TSEW_RANDOMTOWN, - TSEW_MANYRANDOMTOWNS, - TSEW_TOWNSIZE, - TSEW_SIZE_SMALL, - TSEW_SIZE_MEDIUM, - TSEW_SIZE_LARGE, - TSEW_SIZE_RANDOM, - TSEW_CITY, - TSEW_TOWNLAYOUT, - TSEW_LAYOUT_ORIGINAL, - TSEW_LAYOUT_BETTER, - TSEW_LAYOUT_GRID2, - TSEW_LAYOUT_GRID3, - TSEW_LAYOUT_RANDOM, - }; - static TownSize town_size; static bool city; static TownLayout town_layout;