(svn r18856) -Codechange: do not call GetSlopeZInCorner() when there's no fence to draw

This commit is contained in:
smatz 2010-01-18 12:09:25 +00:00
parent 9fc910fbc2
commit 84bc831e32
1 changed files with 7 additions and 2 deletions

View File

@ -64,13 +64,18 @@ void DrawHillyLandTile(const TileInfo *ti)
void DrawClearLandFence(const TileInfo *ti)
{
bool fence_sw = GetFenceSW(ti->tile) != 0;
bool fence_se = GetFenceSE(ti->tile) != 0;
if (!fence_sw && !fence_se) return;
int z = GetSlopeZInCorner(ti->tileh, CORNER_S);
if (GetFenceSW(ti->tile) != 0) {
if (fence_sw) {
DrawGroundSpriteAt(_clear_land_fence_sprites[GetFenceSW(ti->tile) - 1] + _fence_mod_by_tileh_sw[ti->tileh], PAL_NONE, 0, 0, z);
}
if (GetFenceSE(ti->tile) != 0) {
if (fence_se) {
DrawGroundSpriteAt(_clear_land_fence_sprites[GetFenceSE(ti->tile) - 1] + _fence_mod_by_tileh_se[ti->tileh], PAL_NONE, 0, 0, z);
}
}