(svn r3511) More whitespace ([FS#46] by Rubidium)

This commit is contained in:
tron 2006-02-01 07:36:15 +00:00
parent 22dc05faf2
commit 84fb96fe85
59 changed files with 321 additions and 320 deletions

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@ -1015,8 +1015,7 @@ static void SubsidyMonthlyHandler(void)
bool modified = false;
for (s = _subsidies; s != endof(_subsidies); s++) {
if (s->cargo_type == CT_INVALID)
continue;
if (s->cargo_type == CT_INVALID) continue;
if (s->age == 12-1) {
pair = SetupSubsidyDecodeParam(s, 1);

3
misc.c
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@ -223,8 +223,7 @@ void GenerateWorld(int mode, uint size_x, uint size_y)
// No need to run the tile loop in the scenario editor.
if (mode != GW_EMPTY) {
for(i=0x500; i!=0; i--)
RunTileLoop();
for (i = 0x500; i != 0; i--) RunTileLoop();
}
ResetObjectToPlace();

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@ -1376,8 +1376,9 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
break;
case WE_DESTROY:
// pause is only used in single-player, non-editor mode, non menu mode
if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU))
if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
}
FiosFreeSavegameList();
CLRBIT(_no_scroll, SCROLL_SAVE);
break;

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@ -376,8 +376,7 @@ static byte GeneratePlayerColor(void)
Player *p;
// Initialize array
for(i=0; i!=16; i++)
colors[i] = i;
for (i = 0; i != 16; i++) colors[i] = i;
// And randomize it
n = 100;
@ -1253,7 +1252,8 @@ static const SaveLoad _player_ai_build_rec_desc[] = {
SLE_END()
};
static void SaveLoad_PLYR(Player *p) {
static void SaveLoad_PLYR(Player* p)
{
int i;
SlObject(p, _player_desc);

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@ -778,11 +778,9 @@ static const ChunkHandler *SlFindChunkHandler(uint32 id)
const ChunkHandler *ch;
const ChunkHandler *const *chsc;
for (chsc = _sl.chs; (ch=*chsc++) != NULL;) {
while(true) {
if (ch->id == id)
return ch;
if (ch->flags & CH_LAST)
break;
for (;;) {
if (ch->id == id) return ch;
if (ch->flags & CH_LAST) break;
ch++;
}
}

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@ -430,6 +430,7 @@ static void make_intlist(char *buf, void *array, int nelems, int type)
{
int i, v = 0;
byte *p = (byte*)array;
for (i = 0; i != nelems; i++) {
switch (type) {
case SDT_INT8 >> 4: v = *(int8*)p; p += 1; break;

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@ -304,8 +304,7 @@ static void EmitWordList(char **words, int nw)
int i,j;
PutByte(nw);
for(i=0; i<nw; i++)
PutByte(strlen(words[i]));
for (i = 0; i < nw; i++) PutByte(strlen(words[i]));
for (i = 0; i < nw; i++) {
for (j = 0; words[i][j]; j++)
PutByte(words[i][j]);
@ -365,8 +364,7 @@ static void EmitGender(char *buf, int value)
// This is a {G=DER} command
for (nw = 0; ; nw++) {
if (nw >= 8)
Fatal("G argument '%s' invalid", buf);
if (nw >= 8) Fatal("G argument '%s' invalid", buf);
if (!strcmp(buf, _genders[nw]))
break;
}

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@ -466,6 +466,7 @@ static const char *ParseStringChoice(const char *b, uint form, char *dst, int *d
//<NUM> {Length of each string} {each string}
uint n = (byte)*b++;
uint pos,i, mylen=0,mypos=0;
for (i = pos = 0; i != n; i++) {
uint len = (byte)*b++;
if (i == form) {

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@ -1173,8 +1173,7 @@ static bool CheckFree2x2Area(Town *t1, TileIndex tile)
for (i = 0; i != 4; i++) {
tile += ToTileIndexDiff(_tile_add[i]);
if (GetTileSlope(tile, NULL))
return false;
if (GetTileSlope(tile, NULL)) return false;
if (CmdFailed(DoCommandByTile(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER | DC_FORCETEST, CMD_LANDSCAPE_CLEAR)))
return false;

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@ -2214,7 +2214,7 @@ static bool CheckReverseTrain(Vehicle *v)
reverse_best = false;
}
} else {
while(true) {
for (;;) {
fd.best_bird_dist = (uint)-1;
fd.best_track_dist = (uint)-1;

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@ -1008,8 +1008,14 @@ static void DrawBridgePillars(const TileInfo *ti, int x, int y, int z)
}
for (; z >= front_height || z >= back_height; z = z - 8) {
if (z>=front_height) AddSortableSpriteToDraw(image, x,y, p[4], p[5], 0x28, z); // front facing pillar
if (z>=back_height && z<i-8) AddSortableSpriteToDraw(image, x - p[6], y - p[7], p[4], p[5], 0x28, z); // back facing pillar
if (z >= front_height) {
// front facing pillar
AddSortableSpriteToDraw(image, x,y, p[4], p[5], 0x28, z);
}
if (z >= back_height && z < i - 8) {
// back facing pillar
AddSortableSpriteToDraw(image, x - p[6], y - p[7], p[4], p[5], 0x28, z);
}
}
}
}

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@ -1945,8 +1945,7 @@ Trackdir GetVehicleTrackdir(const Vehicle* v)
{
if (v->vehstatus & VS_CRASHED) return 0xFF;
switch(v->type)
{
switch (v->type) {
case VEH_Train:
if (v->u.rail.track == 0x80) /* We'll assume the train is facing outwards */
return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_RAIL)); /* Train in depot */

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@ -709,7 +709,7 @@ static void Win32GdiMainLoop(void)
_wnd.running = true;
while(true) {
for (;;) {
while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
InteractiveRandom(); // randomness
TranslateMessage(&mesg);

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@ -141,7 +141,7 @@ static void GetFileInfo(DebugFileInfo *dfi, const char *filename)
file = CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, 0, 0);
if (file != INVALID_HANDLE_VALUE) {
while(true) {
for (;;) {
if (ReadFile(file, buffer, sizeof(buffer), &numread, NULL) == 0 ||
numread == 0)
break;