(svn r4018) -Backport from trunk (4001:4002):

Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf.
	Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.
This commit is contained in:
celestar 2006-03-22 11:26:08 +00:00
parent f4d5c1b01b
commit 85141929a8
5 changed files with 18 additions and 17 deletions

2
hal.h
View File

@ -88,7 +88,7 @@ StringID FiosGetDescText(const char **path, uint32 *tot);
// Delete a name
bool FiosDelete(const char *name);
// Make a filename from a name
void FiosMakeSavegameName(char *buf, const char *name);
void FiosMakeSavegameName(char *buf, const char *name, size_t size);
int CDECL compare_FiosItems(const void *a, const void *b);

View File

@ -1325,7 +1325,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
DeleteWindow(w);
} else {
// SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox
ttd_strlcpy(WP(w, querystr_d).text.buf, file->name, WP(w, querystr_d).text.maxlength);
ttd_strlcpy(WP(w, querystr_d).text.buf, file->title, WP(w, querystr_d).text.maxlength);
UpdateTextBufferSize(&WP(w, querystr_d).text);
InvalidateWidget(w, 10);
}
@ -1359,16 +1359,17 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
if (HASBIT(w->click_state, 11)) { /* Delete button clicked */
if (!FiosDelete(WP(w,querystr_d).text.buf)) {
ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0);
} else {
BuildFileList();
/* Reset file name to current date on successfull delete */
if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
}
UpdateTextBufferSize(&WP(w, querystr_d).text);
SetWindowDirty(w);
BuildFileList();
if (_saveload_mode == SLD_SAVE_GAME) {
GenerateFileName(); /* Reset file name to current date */
UpdateTextBufferSize(&WP(w, querystr_d).text);
}
} else if (HASBIT(w->click_state, 12)) { /* Save button clicked */
_switch_mode = SM_SAVE;
FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).text.buf);
FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).text.buf, sizeof(_file_to_saveload.name));
/* In the editor set up the vehicle engines correctly (date might have changed) */
if (_game_mode == GM_EDITOR) StartupEngines();

6
os2.c
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@ -401,7 +401,7 @@ StringID FiosGetDescText(const char **path, uint32 *tot)
return STR_4006_UNABLE_TO_READ_DRIVE;
}
void FiosMakeSavegameName(char *buf, const char *name)
void FiosMakeSavegameName(char *buf, const char *name, size_t size)
{
const char* extension;
const char* period;
@ -415,14 +415,14 @@ void FiosMakeSavegameName(char *buf, const char *name)
period = strrchr(name, '.');
if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
sprintf(buf, "%s\\%s%s", _fios_path, name, extension);
snprintf(buf, size, "%s\\%s%s", _fios_path, name, extension);
}
bool FiosDelete(const char *name)
{
char path[512];
snprintf(path, lengthof(path), "%s\\%s", _fios_path, name);
FiosMakeSavegameName(path, name, sizeof(path));
return unlink(path) == 0;
}

6
unix.c
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@ -361,7 +361,7 @@ StringID FiosGetDescText(const char **path, uint32 *tot)
return STR_4005_BYTES_FREE;
}
void FiosMakeSavegameName(char *buf, const char *name)
void FiosMakeSavegameName(char *buf, const char *name, size_t size)
{
const char* extension;
const char* period;
@ -375,14 +375,14 @@ void FiosMakeSavegameName(char *buf, const char *name)
period = strrchr(name, '.');
if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
sprintf(buf, "%s/%s%s", _fios_path, name, extension);
snprintf(buf, size, "%s/%s%s", _fios_path, name, extension);
}
bool FiosDelete(const char *name)
{
char path[512];
snprintf(path, lengthof(path), "%s/%s", _fios_path, name);
FiosMakeSavegameName(path, name, sizeof(path));
return unlink(path) == 0;
}

View File

@ -963,7 +963,7 @@ StringID FiosGetDescText(const char **path, uint32 *tot)
return sid;
}
void FiosMakeSavegameName(char *buf, const char *name)
void FiosMakeSavegameName(char *buf, const char *name, size_t size)
{
const char* extension;
const char* period;
@ -977,14 +977,14 @@ void FiosMakeSavegameName(char *buf, const char *name)
period = strrchr(name, '.');
if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
sprintf(buf, "%s\\%s%s", _fios_path, name, extension);
snprintf(buf, size, "%s\\%s%s", _fios_path, name, extension);
}
bool FiosDelete(const char *name)
{
char path[512];
snprintf(path, lengthof(path), "%s\\%s", _fios_path, name);
FiosMakeSavegameName(path, name, sizeof(path));
return DeleteFile(path) != 0;
}