mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r20019) -Codechange: Apply function code style to a few small functions.
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@ -140,7 +140,10 @@ static void IConsoleClearCommand()
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SetWindowDirty(WC_CONSOLE, 0);
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}
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static inline void IConsoleResetHistoryPos() {_iconsole_historypos = ICON_HISTORY_SIZE - 1;}
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static inline void IConsoleResetHistoryPos()
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{
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_iconsole_historypos = ICON_HISTORY_SIZE - 1;
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}
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static const char *IConsoleHistoryAdd(const char *cmd);
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@ -404,7 +407,11 @@ void IConsoleSwitch()
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MarkWholeScreenDirty();
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}
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void IConsoleClose() {if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();}
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/** Close the in-game console. */
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void IConsoleClose()
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{
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if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();
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}
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/**
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* Add the entered line into the history so you can look it back
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@ -614,7 +614,10 @@ void PrepareTextRefStackUsage(byte numEntries)
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}
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/** Stop using the TTDP compatible string code parsing */
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void StopTextRefStackUsage() { _newgrf_textrefstack->used = false; }
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void StopTextRefStackUsage()
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{
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_newgrf_textrefstack->used = false;
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}
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void SwitchToNormalRefStack()
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{
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