diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 1ecdff2087..8bb89bd6fa 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1950,9 +1950,12 @@ static void ReverseTrainDirection(Vehicle *v) !IsPbsSignal(GetSignalType(v->tile, FindFirstTrack(v->u.rail.track)))); if (IsRailwayStationTile(v->tile)) SetRailwayStationPlatformReservation(v->tile, TrackdirToExitdir(GetVehicleTrackdir(v)), true); - if (TryPathReserve(v, true, first_tile_okay)) { + if (TryPathReserve(v, false, first_tile_okay)) { /* Do a look-ahead now in case our current tile was already a safe tile. */ CheckNextTrainTile(v); + } else if (v->current_order.GetType() != OT_LOADING) { + /* Do not wait for a way out when we're still loading */ + MarkTrainAsStuck(v); } } } diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 555f1ddf07..3055441372 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2345,8 +2345,16 @@ void Vehicle::LeaveStation() HideFillingPercent(this->fill_percent_te_id); this->fill_percent_te_id = INVALID_TE_ID; - /* Trigger station animation for trains only */ - if (this->type == VEH_TRAIN && IsTileType(this->tile, MP_STATION)) StationAnimationTrigger(st, this->tile, STAT_ANIM_TRAIN_DEPARTS); + if (this->type == VEH_TRAIN) { + /* Trigger station animation (trains only) */ + if (IsTileType(this->tile, MP_STATION)) StationAnimationTrigger(st, this->tile, STAT_ANIM_TRAIN_DEPARTS); + + /* Try to reserve a path when leaving the station as we + * might not be marked as wanting a reservation, e.g. + * when an overlenght train gets turned around in a station. + */ + TryPathReserve(this, true, true); + } }