Codechange: Remove FOR_ALL_TILES_IN_HEIGHT

This commit is contained in:
glx22 2021-06-13 01:10:57 +02:00 committed by Loïc Guilloux
parent 8f5d0ecde3
commit 87eb997be0
1 changed files with 26 additions and 39 deletions

View File

@ -161,11 +161,10 @@ static const int amplitude_decimal_bits = 10;
/** Height map - allocated array of heights (MapSizeX() + 1) x (MapSizeY() + 1) */
struct HeightMap
{
height_t *h; //< array of heights
std::vector<height_t> h; //< array of heights
/* Even though the sizes are always positive, there are many cases where
* X and Y need to be signed integers due to subtractions. */
int dim_x; //< height map size_x MapSizeX() + 1
int total_size; //< height map total size
int size_x; //< MapSizeX()
int size_y; //< MapSizeY()
@ -182,7 +181,7 @@ struct HeightMap
};
/** Global height map instance */
static HeightMap _height_map = {nullptr, 0, 0, 0, 0};
static HeightMap _height_map = { {}, 0, 0, 0 };
/** Conversion: int to height_t */
#define I2H(i) ((i) << height_decimal_bits)
@ -197,10 +196,6 @@ static HeightMap _height_map = {nullptr, 0, 0, 0, 0};
/** Conversion: amplitude_t to height_t */
#define A2H(a) ((a) >> (amplitude_decimal_bits - height_decimal_bits))
/** Walk through all items of _height_map.h */
#define FOR_ALL_TILES_IN_HEIGHT(h) for (h = _height_map.h; h < &_height_map.h[_height_map.total_size]; h++)
/** Maximum number of TGP noise frequencies. */
static const int MAX_TGP_FREQUENCIES = 10;
@ -325,18 +320,15 @@ static inline bool IsValidXY(int x, int y)
*/
static inline bool AllocHeightMap()
{
height_t *h;
assert(_height_map.h.empty());
_height_map.size_x = MapSizeX();
_height_map.size_y = MapSizeY();
/* Allocate memory block for height map row pointers */
_height_map.total_size = (_height_map.size_x + 1) * (_height_map.size_y + 1);
size_t total_size = (_height_map.size_x + 1) * (_height_map.size_y + 1);
_height_map.dim_x = _height_map.size_x + 1;
_height_map.h = CallocT<height_t>(_height_map.total_size);
/* Iterate through height map and initialise values. */
FOR_ALL_TILES_IN_HEIGHT(h) *h = 0;
_height_map.h.resize(total_size);
return true;
}
@ -344,8 +336,7 @@ static inline bool AllocHeightMap()
/** Free height map */
static inline void FreeHeightMap()
{
free(_height_map.h);
_height_map.h = nullptr;
_height_map.h.clear();
}
/**
@ -369,7 +360,7 @@ static inline height_t RandomHeight(amplitude_t rMax)
static void HeightMapGenerate()
{
/* Trying to apply noise to uninitialized height map */
assert(_height_map.h != nullptr);
assert(!_height_map.h.empty());
int start = std::max(MAX_TGP_FREQUENCIES - (int)std::min(MapLogX(), MapLogY()), 0);
bool first = true;
@ -428,15 +419,15 @@ static void HeightMapGenerate()
/** Returns min, max and average height from height map */
static void HeightMapGetMinMaxAvg(height_t *min_ptr, height_t *max_ptr, height_t *avg_ptr)
{
height_t h_min, h_max, h_avg, *h;
height_t h_min, h_max, h_avg;
int64 h_accu = 0;
h_min = h_max = _height_map.height(0, 0);
/* Get h_min, h_max and accumulate heights into h_accu */
FOR_ALL_TILES_IN_HEIGHT(h) {
if (*h < h_min) h_min = *h;
if (*h > h_max) h_max = *h;
h_accu += *h;
for (const height_t &h : _height_map.h) {
if (h < h_min) h_min = h;
if (h > h_max) h_max = h;
h_accu += h;
}
/* Get average height */
@ -452,13 +443,12 @@ static void HeightMapGetMinMaxAvg(height_t *min_ptr, height_t *max_ptr, height_t
static int *HeightMapMakeHistogram(height_t h_min, height_t h_max, int *hist_buf)
{
int *hist = hist_buf - h_min;
height_t *h;
/* Count the heights and fill the histogram */
FOR_ALL_TILES_IN_HEIGHT(h) {
assert(*h >= h_min);
assert(*h <= h_max);
hist[*h]++;
for (const height_t &h : _height_map.h){
assert(h >= h_min);
assert(h <= h_max);
hist[h]++;
}
return hist;
}
@ -466,15 +456,13 @@ static int *HeightMapMakeHistogram(height_t h_min, height_t h_max, int *hist_buf
/** Applies sine wave redistribution onto height map */
static void HeightMapSineTransform(height_t h_min, height_t h_max)
{
height_t *h;
FOR_ALL_TILES_IN_HEIGHT(h) {
for (height_t &h : _height_map.h) {
double fheight;
if (*h < h_min) continue;
if (h < h_min) continue;
/* Transform height into 0..1 space */
fheight = (double)(*h - h_min) / (double)(h_max - h_min);
fheight = (double)(h - h_min) / (double)(h_max - h_min);
/* Apply sine transform depending on landscape type */
switch (_settings_game.game_creation.landscape) {
case LT_TOYLAND:
@ -534,9 +522,9 @@ static void HeightMapSineTransform(height_t h_min, height_t h_max)
break;
}
/* Transform it back into h_min..h_max space */
*h = (height_t)(fheight * (h_max - h_min) + h_min);
if (*h < 0) *h = I2H(0);
if (*h >= h_max) *h = h_max - 1;
h = (height_t)(fheight * (h_max - h_min) + h_min);
if (h < 0) h = I2H(0);
if (h >= h_max) h = h_max - 1;
}
}
@ -689,7 +677,6 @@ static void HeightMapAdjustWaterLevel(amplitude_t water_percent, height_t h_max_
{
height_t h_min, h_max, h_avg, h_water_level;
int64 water_tiles, desired_water_tiles;
height_t *h;
int *hist;
HeightMapGetMinMaxAvg(&h_min, &h_max, &h_avg);
@ -714,12 +701,12 @@ static void HeightMapAdjustWaterLevel(amplitude_t water_percent, height_t h_max_
* values from range: h_water_level..h_max are transformed into 0..h_max_new
* where h_max_new is depending on terrain type and map size.
*/
FOR_ALL_TILES_IN_HEIGHT(h) {
for (height_t &h : _height_map.h) {
/* Transform height from range h_water_level..h_max into 0..h_max_new range */
*h = (height_t)(((int)h_max_new) * (*h - h_water_level) / (h_max - h_water_level)) + I2H(1);
h = (height_t)(((int)h_max_new) * (h - h_water_level) / (h_max - h_water_level)) + I2H(1);
/* Make sure all values are in the proper range (0..h_max_new) */
if (*h < 0) *h = I2H(0);
if (*h >= h_max_new) *h = h_max_new - 1;
if (h < 0) h = I2H(0);
if (h >= h_max_new) h = h_max_new - 1;
}
free(hist_buf);