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(svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely
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@ -619,7 +619,7 @@ static void GenerateTerrain(int type, int flag)
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if (*p >= *tile_cur) *tile_cur = *p;
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p++;
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tile_cur -= TILE_XY(0, 1);
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} while (--h_cur != 0);
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}
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tile++;
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} while (--w != 0);
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break;
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