(svn r20900) -Codechange: Move ProductionLevels enum to industry.h

This commit is contained in:
frosch 2010-10-04 20:10:31 +00:00
parent 286aba3492
commit 8a5571a264
2 changed files with 12 additions and 12 deletions

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@ -22,6 +22,18 @@
typedef Pool<Industry, IndustryID, 64, 64000> IndustryPool;
extern IndustryPool _industry_pool;
/**
* Production level maximum, minimum and default values.
* It is not a value been really used in order to change, but rather an indicator
* of how the industry is behaving.
*/
enum ProductionLevels {
PRODLEVEL_CLOSURE = 0x00, ///< signal set to actually close the industry
PRODLEVEL_MINIMUM = 0x04, ///< below this level, the industry is set to be closing
PRODLEVEL_DEFAULT = 0x10, ///< default level set when the industry is created
PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed
};
/**
* Defines the internal data of a functionnal industry
*/

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@ -1532,18 +1532,6 @@ static CommandCost CheckIfFarEnoughFromConflictingIndustry(TileIndex tile, int t
return CommandCost();
}
/**
* Production level maximum, minimum and default values.
* It is not a value been really used in order to change, but rather an indicator
* of how the industry is behaving.
*/
enum ProductionLevels {
PRODLEVEL_CLOSURE = 0x00, ///< signal set to actually close the industry
PRODLEVEL_MINIMUM = 0x04, ///< below this level, the industry is set to be closing
PRODLEVEL_DEFAULT = 0x10, ///< default level set when the industry is created
PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed
};
/**
* Put an industry on the map.
* @param i Just allocated poolitem, mostly empty.