Change: Allow GS access to more ScriptOrder functions

This commit is contained in:
Andy 2023-01-21 11:48:51 +00:00 committed by rubidium42
parent db573c8742
commit 8b1960a41c
2 changed files with 17 additions and 17 deletions

View File

@ -22,6 +22,23 @@
* \li GSCompanyMode::IsDeity
* \li GSTown::ROAD_LAYOUT_RANDOM
* \li GSVehicle::IsPrimaryVehicle
* \li GSOrder::SetOrderJumpTo
* \li GSOrder::SetOrderCondition
* \li GSOrder::SetOrderCompareFunction
* \li GSOrder::SetOrderCompareValue
* \li GSOrder::SetStopLocation
* \li GSOrder::SetOrderRefit
* \li GSOrder::AppendOrder
* \li GSOrder::AppendConditionalOrder
* \li GSOrder::InsertOrder
* \li GSOrder::InsertConditionalOrder
* \li GSOrder::RemoveOrder
* \li GSOrder::SetOrderFlags
* \li GSOrder::MoveOrder
* \li GSOrder::SkipToOrder
* \li GSOrder::CopyOrders
* \li GSOrder::ShareOrders
* \li GSOrder::UnshareOrders
*
* API removals:
* \li GSError::ERR_PRECONDITION_TOO_MANY_PARAMETERS, that error is never returned anymore.

View File

@ -358,7 +358,6 @@ public:
* @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
@ -372,7 +371,6 @@ public:
* @pre condition >= OC_LOAD_PERCENTAGE && condition <= OC_UNCONDITIONALLY.
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCondition(VehicleID vehicle_id, OrderPosition order_position, OrderCondition condition);
@ -386,7 +384,6 @@ public:
* @pre compare >= CF_EQUALS && compare <= CF_IS_FALSE.
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare);
@ -400,7 +397,6 @@ public:
* @pre value >= 0 && value < 2048.
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, SQInteger value);
@ -415,7 +411,6 @@ public:
* @pre stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location);
@ -429,7 +424,6 @@ public:
* @pre ScriptCargo::IsValidCargo(refit_cargo) || refit_cargo == CT_AUTO_REFIT || refit_cargo == CT_NO_REFIT
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderRefit(VehicleID vehicle_id, OrderPosition order_position, CargoID refit_cargo);
@ -445,7 +439,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
* @return True if and only if the order was appended.
* @api -game
*/
static bool AppendOrder(VehicleID vehicle_id, TileIndex destination, ScriptOrderFlags order_flags);
@ -459,7 +452,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @return True if and only if the order was appended.
* @api -game
*/
static bool AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to);
@ -477,7 +469,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
* @return True if and only if the order was inserted.
* @api -game
*/
static bool InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, ScriptOrderFlags order_flags);
@ -493,7 +484,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @return True if and only if the order was inserted.
* @api -game
*/
static bool InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
@ -505,7 +495,6 @@ public:
* @game @pre ScriptCompanyMode::IsValid().
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only if the order was removed.
* @api -game
*/
static bool RemoveOrder(VehicleID vehicle_id, OrderPosition order_position);
@ -526,7 +515,6 @@ public:
* @game @pre ScriptCompanyMode::IsValid().
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only if the order was changed.
* @api -game
*/
static bool SetOrderFlags(VehicleID vehicle_id, OrderPosition order_position, ScriptOrderFlags order_flags);
@ -545,7 +533,6 @@ public:
* the target order is moved upwards (e.g. 3). If the order is moved
* to a higher place (e.g. from 7 to 9) the target will be moved
* downwards (e.g. 8).
* @api -game
*/
static bool MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target);
@ -557,7 +544,6 @@ public:
* @game @pre ScriptCompanyMode::IsValid().
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only the current order was changed.
* @api -game
*/
static bool SkipToOrder(VehicleID vehicle_id, OrderPosition next_order);
@ -573,7 +559,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
* @return True if and only if the copying succeeded.
* @api -game
*/
static bool CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
@ -588,7 +573,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
* @return True if and only if the sharing succeeded.
* @api -game
*/
static bool ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
@ -599,7 +583,6 @@ public:
* @pre ScriptVehicle::IsPrimaryVehicle(vehicle_id).
* @game @pre ScriptCompanyMode::IsValid().
* @return True if and only if the unsharing succeeded.
* @api -game
*/
static bool UnshareOrders(VehicleID vehicle_id);