mirror of https://github.com/OpenTTD/OpenTTD.git
Change: Allow GS access to more ScriptOrder functions
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db573c8742
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@ -22,6 +22,23 @@
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* \li GSCompanyMode::IsDeity
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* \li GSTown::ROAD_LAYOUT_RANDOM
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* \li GSVehicle::IsPrimaryVehicle
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* \li GSOrder::SetOrderJumpTo
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* \li GSOrder::SetOrderCondition
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* \li GSOrder::SetOrderCompareFunction
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* \li GSOrder::SetOrderCompareValue
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* \li GSOrder::SetStopLocation
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* \li GSOrder::SetOrderRefit
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* \li GSOrder::AppendOrder
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* \li GSOrder::AppendConditionalOrder
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* \li GSOrder::InsertOrder
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* \li GSOrder::InsertConditionalOrder
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* \li GSOrder::RemoveOrder
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* \li GSOrder::SetOrderFlags
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* \li GSOrder::MoveOrder
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* \li GSOrder::SkipToOrder
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* \li GSOrder::CopyOrders
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* \li GSOrder::ShareOrders
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* \li GSOrder::UnshareOrders
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*
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* API removals:
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* \li GSError::ERR_PRECONDITION_TOO_MANY_PARAMETERS, that error is never returned anymore.
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@ -358,7 +358,6 @@ public:
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* @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
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* @game @pre ScriptCompanyMode::IsValid().
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* @return Whether the order has been/can be changed.
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* @api -game
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*/
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static bool SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
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@ -372,7 +371,6 @@ public:
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* @pre condition >= OC_LOAD_PERCENTAGE && condition <= OC_UNCONDITIONALLY.
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* @game @pre ScriptCompanyMode::IsValid().
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* @return Whether the order has been/can be changed.
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* @api -game
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*/
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static bool SetOrderCondition(VehicleID vehicle_id, OrderPosition order_position, OrderCondition condition);
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@ -386,7 +384,6 @@ public:
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* @pre compare >= CF_EQUALS && compare <= CF_IS_FALSE.
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* @game @pre ScriptCompanyMode::IsValid().
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* @return Whether the order has been/can be changed.
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* @api -game
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*/
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static bool SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare);
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@ -400,7 +397,6 @@ public:
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* @pre value >= 0 && value < 2048.
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* @game @pre ScriptCompanyMode::IsValid().
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* @return Whether the order has been/can be changed.
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* @api -game
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*/
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static bool SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, SQInteger value);
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@ -415,7 +411,6 @@ public:
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* @pre stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR
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* @game @pre ScriptCompanyMode::IsValid().
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* @return Whether the order has been/can be changed.
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* @api -game
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*/
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static bool SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location);
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@ -429,7 +424,6 @@ public:
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* @pre ScriptCargo::IsValidCargo(refit_cargo) || refit_cargo == CT_AUTO_REFIT || refit_cargo == CT_NO_REFIT
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* @game @pre ScriptCompanyMode::IsValid().
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* @return Whether the order has been/can be changed.
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* @api -game
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*/
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static bool SetOrderRefit(VehicleID vehicle_id, OrderPosition order_position, CargoID refit_cargo);
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@ -445,7 +439,6 @@ public:
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* @exception ScriptOrder::ERR_ORDER_TOO_MANY
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* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
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* @return True if and only if the order was appended.
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* @api -game
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*/
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static bool AppendOrder(VehicleID vehicle_id, TileIndex destination, ScriptOrderFlags order_flags);
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@ -459,7 +452,6 @@ public:
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* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception ScriptOrder::ERR_ORDER_TOO_MANY
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* @return True if and only if the order was appended.
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* @api -game
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*/
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static bool AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to);
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@ -477,7 +469,6 @@ public:
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* @exception ScriptOrder::ERR_ORDER_TOO_MANY
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* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
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* @return True if and only if the order was inserted.
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* @api -game
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*/
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static bool InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, ScriptOrderFlags order_flags);
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@ -493,7 +484,6 @@ public:
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* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception ScriptOrder::ERR_ORDER_TOO_MANY
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* @return True if and only if the order was inserted.
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* @api -game
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*/
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static bool InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
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@ -505,7 +495,6 @@ public:
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* @game @pre ScriptCompanyMode::IsValid().
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* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @return True if and only if the order was removed.
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* @api -game
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*/
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static bool RemoveOrder(VehicleID vehicle_id, OrderPosition order_position);
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@ -526,7 +515,6 @@ public:
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* @game @pre ScriptCompanyMode::IsValid().
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* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @return True if and only if the order was changed.
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* @api -game
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*/
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static bool SetOrderFlags(VehicleID vehicle_id, OrderPosition order_position, ScriptOrderFlags order_flags);
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@ -545,7 +533,6 @@ public:
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* the target order is moved upwards (e.g. 3). If the order is moved
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* to a higher place (e.g. from 7 to 9) the target will be moved
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* downwards (e.g. 8).
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* @api -game
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*/
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static bool MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target);
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@ -557,7 +544,6 @@ public:
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* @game @pre ScriptCompanyMode::IsValid().
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* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @return True if and only the current order was changed.
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* @api -game
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*/
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static bool SkipToOrder(VehicleID vehicle_id, OrderPosition next_order);
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@ -573,7 +559,6 @@ public:
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* @exception ScriptOrder::ERR_ORDER_TOO_MANY
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* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
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* @return True if and only if the copying succeeded.
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* @api -game
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*/
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static bool CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
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@ -588,7 +573,6 @@ public:
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* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
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* @return True if and only if the sharing succeeded.
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* @api -game
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*/
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static bool ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
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@ -599,7 +583,6 @@ public:
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* @pre ScriptVehicle::IsPrimaryVehicle(vehicle_id).
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* @game @pre ScriptCompanyMode::IsValid().
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* @return True if and only if the unsharing succeeded.
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* @api -game
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*/
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static bool UnshareOrders(VehicleID vehicle_id);
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