diff --git a/src/network/network.cpp b/src/network/network.cpp index 109a2cce70..dd0a915949 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1073,7 +1073,7 @@ void NetworkGameLoop() if (sync_state[0] == _random.state[0] && sync_state[1] == _random.state[1]) { Debug(desync, 0, "Sync check: {:08x}; {:02x}; match", _date, _date_fract); } else { - Debug(desync, 0, "Sync check: {:08x}; {:02x}; mismatch expected {{:08x}, {:08x}}, got {{:08x}, {:08x}}", + Debug(desync, 0, "Sync check: {:08x}; {:02x}; mismatch expected {{{:08x}, {:08x}}}, got {{{:08x}, {:08x}}}", _date, _date_fract, sync_state[0], sync_state[1], _random.state[0], _random.state[1]); NOT_REACHED(); }