diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 3f454b1aa8..621c1758cb 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1409,11 +1409,12 @@ DEF_CONSOLE_CMD(ConAlias) DEF_CONSOLE_CMD(ConScreenShot) { if (argc == 0) { - IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | minimap] [no_con] [size ] []'"); + IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | heightmap | minimap] [no_con] [size ] []'"); IConsoleHelp("'viewport' (default) makes a screenshot of the current viewport (including menus, windows, ..), " "'normal' makes a screenshot of the visible area, " "'big' makes a zoomed-in screenshot of the visible area, " "'giant' makes a screenshot of the whole map, " + "'heightmap' makes a heightmap screenshot of the map that can be loaded in as heightmap, " "'minimap' makes a top-viewed minimap screenshot of the whole world which represents one tile by one pixel. " "'no_con' hides the console to create the screenshot (only useful in combination with 'viewport'). " "'size' sets the width and height of the viewport to make a screenshot of (only useful in combination with 'normal' or 'big')."); @@ -1441,6 +1442,9 @@ DEF_CONSOLE_CMD(ConScreenShot) } else if (strcmp(argv[arg_index], "giant") == 0) { type = SC_WORLD; arg_index += 1; + } else if (strcmp(argv[arg_index], "heightmap") == 0) { + type = SC_HEIGHTMAP; + arg_index += 1; } else if (strcmp(argv[arg_index], "minimap") == 0) { type = SC_MINIMAP; arg_index += 1;