(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it

-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
This commit is contained in:
truelight 2007-09-13 18:22:34 +00:00
parent 1970e657a3
commit 8cd9ab9b7e
11 changed files with 35 additions and 25 deletions

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@ -74,18 +74,18 @@ static void FioRestoreFile(int slot)
#endif /* LIMITED_FDS */
/* Seek to a file and a position */
void FioSeekToFile(uint32 pos)
void FioSeekToFile(uint8 slot, uint32 pos)
{
FILE *f;
#if defined(LIMITED_FDS)
/* Make sure we have this file open */
FioRestoreFile(pos >> 24);
FioRestoreFile(slot);
#endif /* LIMITED_FDS */
f = _fio.handles[pos >> 24];
f = _fio.handles[slot];
assert(f != NULL);
_fio.cur_fh = f;
_fio.filename = _fio.filenames[pos >> 24];
FioSeekTo(GB(pos, 0, 24), SEEK_SET);
_fio.filename = _fio.filenames[slot];
FioSeekTo(pos, SEEK_SET);
}
byte FioReadByte()
@ -180,6 +180,7 @@ void FioOpenFile(int slot, const char *filename)
#endif /* LIMITED_FDS */
f = FioFOpenFile(filename);
if (f == NULL) error("Cannot open file '%s'", filename);
uint32 pos = ftell(f);
FioCloseFile(slot); // if file was opened before, close it
_fio.handles[slot] = f;
@ -188,7 +189,7 @@ void FioOpenFile(int slot, const char *filename)
_fio.usage_count[slot] = 0;
_fio.open_handles++;
#endif /* LIMITED_FDS */
FioSeekToFile(slot << 24);
FioSeekToFile(slot, pos);
}
const char *_subdirs[NUM_SUBDIRS] = {

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@ -8,7 +8,7 @@
#include "helpers.hpp"
void FioSeekTo(uint32 pos, int mode);
void FioSeekToFile(uint32 pos);
void FioSeekToFile(uint8 slot, uint32 pos);
uint32 FioGetPos();
const char *FioGetFilename();
byte FioReadByte();

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@ -4506,9 +4506,9 @@ static void LoadGRFSound(byte *buf, int len)
break;
case 'atad': // 'data'
se->file_size = size;
se->file_offset = FioGetPos() - (len - (buf - buf_start)) + 1;
se->file_offset |= _file_index << 24;
se->file_size = size;
se->file_offset = FioGetPos() - (len - (buf - buf_start)) + 1;
se->file_slot = _file_index;
/* Set default volume and priority */
se->volume = 0x80;

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@ -45,6 +45,7 @@ static void OpenBankFile(const char *filename)
FioSeekTo(0, SEEK_SET);
for (i = 0; i != count; i++) {
fe[i].file_slot = SOUND_SLOT;
fe[i].file_offset = FioReadDword();
fe[i].file_size = FioReadDword();
}
@ -75,7 +76,8 @@ static void OpenBankFile(const char *filename)
FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR);
} else if (tag == 'atad') {
fe->file_size = size;
fe->file_offset = FioGetPos() | (SOUND_SLOT << 24);
fe->file_slot = SOUND_SLOT;
fe->file_offset = FioGetPos();
break;
} else {
fe->file_size = 0;
@ -91,7 +93,8 @@ static void OpenBankFile(const char *filename)
fe->channels = 1;
fe->rate = 11025;
fe->bits_per_sample = 8;
fe->file_offset = FioGetPos() | (SOUND_SLOT << 24);
fe->file_slot = SOUND_SLOT;
fe->file_offset = FioGetPos();
}
}
}
@ -114,7 +117,7 @@ static bool SetBankSource(MixerChannel *mc, uint bank)
int8 *mem = MallocT<int8>(fe->file_size);
if (mem == NULL) return false;
FioSeekToFile(fe->file_offset);
FioSeekToFile(fe->file_slot, fe->file_offset);
FioReadBlock(mem, fe->file_size);
for (i = 0; i != fe->file_size; i++)

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@ -21,6 +21,7 @@ struct MusicFileSettings {
VARDEF MusicFileSettings msf;
struct FileEntry {
uint8 file_slot;
uint32 file_offset;
uint32 file_size;
uint16 rate;

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@ -25,6 +25,7 @@ uint _sprite_cache_size = 4;
struct SpriteCache {
void *ptr;
uint8 file_slot;
uint32 file_pos;
int16 lru;
uint32 id;
@ -127,6 +128,7 @@ void* AllocSprite(size_t);
static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
{
uint8 file_slot = sc->file_slot;
uint32 file_pos = sc->file_pos;
DEBUG(sprite, 9, "Load sprite %d", id);
@ -136,7 +138,8 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
/* SPR_IMG_QUERY is a BIG FAT RED ? */
id = SPR_IMG_QUERY;
file_pos = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
file_slot = GetSpriteCache(SPR_IMG_QUERY)->file_slot;
file_pos = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
}
if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) {
@ -145,7 +148,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
SpriteLoaderPNG sprite_loader;
SpriteLoader::Sprite sprite;
if (sprite_loader.LoadSprite(&sprite, sc->grf_name, sc->id)) {
if (sprite_loader.LoadSprite(&sprite, sc->grf_name, 0, sc->id)) {
sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
free(sprite.data);
@ -161,7 +164,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
#endif /* WITH_PNG */
}
FioSeekToFile(file_pos);
FioSeekToFile(file_slot, file_pos);
/* Read the size and type */
int num = FioReadWord();
@ -232,7 +235,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
SpriteLoaderGrf sprite_loader;
SpriteLoader::Sprite sprite;
if (!sprite_loader.LoadSprite(&sprite, sc->grf_name, file_pos)) return NULL;
if (!sprite_loader.LoadSprite(&sprite, sc->grf_name, file_slot, file_pos)) return NULL;
if (id == 142) sprite.height = 10; // Compensate for a TTD bug
sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
free(sprite.data);
@ -241,10 +244,10 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
}
bool LoadNextSprite(int load_index, byte file_index, uint file_sprite_id)
bool LoadNextSprite(int load_index, byte file_slot, uint file_sprite_id)
{
SpriteCache *sc;
uint32 file_pos = FioGetPos() | (file_index << 24);
uint32 file_pos = FioGetPos();
if (!ReadSpriteHeaderSkipData()) return false;
@ -253,6 +256,7 @@ bool LoadNextSprite(int load_index, byte file_index, uint file_sprite_id)
}
sc = AllocateSpriteCache(load_index);
sc->file_slot = file_slot;
sc->file_pos = file_pos;
sc->ptr = NULL;
sc->lru = 0;
@ -280,6 +284,7 @@ void DupSprite(SpriteID old_spr, SpriteID new_spr)
SpriteCache *scold = GetSpriteCache(old_spr);
SpriteCache *scnew = AllocateSpriteCache(new_spr);
scnew->file_slot = scold->file_slot;
scnew->file_pos = scold->file_pos;
scnew->ptr = NULL;
scnew->id = scold->id;

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@ -8,10 +8,10 @@
#include "../debug.h"
#include "grf.hpp"
bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos)
bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos)
{
/* Open the right file and go to the correct position */
FioSeekToFile(file_pos);
FioSeekToFile(file_slot, file_pos);
/* Read the size and type */
int num = FioReadWord();

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@ -12,7 +12,7 @@ public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos);
bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos);
};
#endif /* SPRITELOADER_GRF_HPP */

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@ -180,7 +180,7 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
return true;
}
bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos)
bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos)
{
if (!LoadPNG(sprite, filename, file_pos, false)) return false;
if (!LoadPNG(sprite, filename, file_pos, true)) return false;

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@ -12,7 +12,7 @@ public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos);
bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos);
};
#endif /* SPRITELOADER_PNG_HPP */

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@ -26,7 +26,7 @@ public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
virtual bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos) = 0;
virtual bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos) = 0;
virtual ~SpriteLoader() { }
};