(svn r7556) -Fix(r7153): By handling the KeyEvent sooner in the events loops, the console command "screenshot no_con" did not had time to actually repaint the screen without the console before the screenshot. Forcing a redraw before it ensure that the feature acts as required. (to be ported to 0.5.0)

(thanks glx)
This commit is contained in:
belugas 2006-12-25 01:40:33 +00:00
parent 67f63c8584
commit 8e20ae2e95
1 changed files with 1 additions and 0 deletions

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@ -561,6 +561,7 @@ bool MakeScreenshot(void)
switch (current_screenshot_type) {
case SC_VIEWPORT:
UndrawMouseCursor();
DrawDirtyBlocks();
current_screenshot_type = SC_NONE;
return MakeSmallScreenshot();
case SC_WORLD: