(svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack).

This commit is contained in:
rubidium 2008-04-01 21:12:51 +00:00
parent 81b6125ac2
commit 8e83627991
3 changed files with 63 additions and 38 deletions

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@ -107,9 +107,11 @@ struct SmallStackSafeStackAlloc {
#else #else
/** Storing it on the heap */ /** Storing it on the heap */
T *data; T *data;
/** The length (in elements) of data in this allocator. */
size_t len;
/** Allocating the memory */ /** Allocating the memory */
SmallStackSafeStackAlloc() : data(MallocT<T>(length)) {} SmallStackSafeStackAlloc() : data(MallocT<T>(length)), len(length) {}
/** And freeing when it goes out of scope */ /** And freeing when it goes out of scope */
~SmallStackSafeStackAlloc() { free(data); } ~SmallStackSafeStackAlloc() { free(data); }
#endif #endif
@ -118,7 +120,26 @@ struct SmallStackSafeStackAlloc {
* Gets a pointer to the data stored in this wrapper. * Gets a pointer to the data stored in this wrapper.
* @return the pointer. * @return the pointer.
*/ */
operator T* () { return data; } inline operator T* () { return data; }
/**
* Gets a pointer to the data stored in this wrapper.
* @return the pointer.
*/
inline T* operator -> () { return data; }
/**
* Gets a pointer to the last data element stored in this wrapper.
* @note needed because endof does not work properly for pointers.
* @return the 'endof' pointer.
*/
inline T* EndOf() {
#if !defined(__NDS__)
return endof(data);
#else
return &data[len];
#endif
}
}; };
#endif /* ALLOC_FUNC_HPP */ #endif /* ALLOC_FUNC_HPP */

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@ -17,6 +17,7 @@
#include "depot.h" #include "depot.h"
#include "tunnelbridge_map.h" #include "tunnelbridge_map.h"
#include "core/random_func.hpp" #include "core/random_func.hpp"
#include "core/alloc_func.hpp"
#include "tunnelbridge.h" #include "tunnelbridge.h"
/* remember which tiles we have already visited so we don't visit them again. */ /* remember which tiles we have already visited so we don't visit them again. */
@ -291,39 +292,38 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi
void FollowTrack(TileIndex tile, uint16 flags, uint sub_type, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data) void FollowTrack(TileIndex tile, uint16 flags, uint sub_type, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data)
{ {
TrackPathFinder tpf; assert(IsValidDiagDirection(direction));
assert(direction < 4); SmallStackSafeStackAlloc<TrackPathFinder, 1> tpf;
/* initialize path finder variables */ /* initialize path finder variables */
tpf.userdata = data; tpf->userdata = data;
tpf.enum_proc = enum_proc; tpf->enum_proc = enum_proc;
tpf.new_link = tpf.links; tpf->new_link = tpf->links;
tpf.num_links_left = lengthof(tpf.links); tpf->num_links_left = lengthof(tpf->links);
tpf.rd.cur_length = 0; tpf->rd.cur_length = 0;
tpf.rd.depth = 0; tpf->rd.depth = 0;
tpf.rd.last_choosen_track = INVALID_TRACK; tpf->rd.last_choosen_track = INVALID_TRACK;
tpf.var2 = HasBit(flags, 15) ? 0x43 : 0xFF; // 0x8000 tpf->var2 = HasBit(flags, 15) ? 0x43 : 0xFF; // 0x8000
tpf.disable_tile_hash = HasBit(flags, 12); // 0x1000 tpf->disable_tile_hash = HasBit(flags, 12); // 0x1000
tpf.tracktype = (TransportType)(flags & 0xFF); tpf->tracktype = (TransportType)(flags & 0xFF);
tpf.sub_type = sub_type; tpf->sub_type = sub_type;
if (HasBit(flags, 11)) { if (HasBit(flags, 11)) {
tpf.enum_proc(tile, data, INVALID_TRACKDIR, 0); tpf->enum_proc(tile, data, INVALID_TRACKDIR, 0);
TPFMode2(&tpf, tile, direction); TPFMode2(tpf, tile, direction);
} else { } else {
/* clear the hash_heads */ /* clear the hash_heads */
memset(tpf.hash_head, 0, sizeof(tpf.hash_head)); memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
TPFMode1(&tpf, tile, direction); TPFMode1(tpf, tile, direction);
} }
if (after_proc != NULL) if (after_proc != NULL) after_proc(tpf);
after_proc(&tpf);
} }
struct StackedItem { struct StackedItem {
@ -820,18 +820,18 @@ start_at:
/** new pathfinder for trains. better and faster. */ /** new pathfinder for trains. better and faster. */
void NewTrainPathfind(TileIndex tile, TileIndex dest, RailTypes railtypes, DiagDirection direction, NTPEnumProc* enum_proc, void* data) void NewTrainPathfind(TileIndex tile, TileIndex dest, RailTypes railtypes, DiagDirection direction, NTPEnumProc* enum_proc, void* data)
{ {
NewTrackPathFinder tpf; SmallStackSafeStackAlloc<NewTrackPathFinder, 1> tpf;
tpf.dest = dest; tpf->dest = dest;
tpf.userdata = data; tpf->userdata = data;
tpf.enum_proc = enum_proc; tpf->enum_proc = enum_proc;
tpf.tracktype = TRANSPORT_RAIL; tpf->tracktype = TRANSPORT_RAIL;
tpf.railtypes = railtypes; tpf->railtypes = railtypes;
tpf.maxlength = min(_patches.pf_maxlength * 3, 10000); tpf->maxlength = min(_patches.pf_maxlength * 3, 10000);
tpf.nstack = 0; tpf->nstack = 0;
tpf.new_link = tpf.links; tpf->new_link = tpf->links;
tpf.num_links_left = lengthof(tpf.links); tpf->num_links_left = lengthof(tpf->links);
memset(tpf.hash_head, 0, sizeof(tpf.hash_head)); memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
NTPEnum(&tpf, tile, direction); NTPEnum(tpf, tile, direction);
} }

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@ -27,11 +27,15 @@
#include "player_func.h" #include "player_func.h"
#include "settings_type.h" #include "settings_type.h"
#include "station_func.h" #include "station_func.h"
#include "core/alloc_func.hpp"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#define VIEWPORT_DRAW_MEM (65536 * 2) enum {
VIEWPORT_DRAW_MEM = (65536 * 2),
PARENT_LIST_SIZE = 6144,
};
PlaceProc *_place_proc; PlaceProc *_place_proc;
Point _tile_fract_coords; Point _tile_fract_coords;
@ -1541,8 +1545,8 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
int y; int y;
DrawPixelInfo *old_dpi; DrawPixelInfo *old_dpi;
byte mem[VIEWPORT_DRAW_MEM]; SmallStackSafeStackAlloc<byte, VIEWPORT_DRAW_MEM> mem;
ParentSpriteToDraw *parent_list[6144]; SmallStackSafeStackAlloc<ParentSpriteToDraw*, PARENT_LIST_SIZE> parent_list;
_cur_vd = &vd; _cur_vd = &vd;
@ -1566,9 +1570,9 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
vd.dpi.dst_ptr = BlitterFactoryBase::GetCurrentBlitter()->MoveTo(old_dpi->dst_ptr, x - old_dpi->left, y - old_dpi->top); vd.dpi.dst_ptr = BlitterFactoryBase::GetCurrentBlitter()->MoveTo(old_dpi->dst_ptr, x - old_dpi->left, y - old_dpi->top);
vd.parent_list = parent_list; vd.parent_list = parent_list;
vd.eof_parent_list = endof(parent_list); vd.eof_parent_list = parent_list.EndOf();
vd.spritelist_mem = mem; vd.spritelist_mem = mem;
vd.eof_spritelist_mem = endof(mem) - sizeof(LARGEST_SPRITELIST_STRUCT); vd.eof_spritelist_mem = mem.EndOf() - sizeof(LARGEST_SPRITELIST_STRUCT);
vd.last_string = &vd.first_string; vd.last_string = &vd.first_string;
vd.first_string = NULL; vd.first_string = NULL;
vd.last_tile = &vd.first_tile; vd.last_tile = &vd.first_tile;